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A jam submission

Bounties at NoonView game page

A western duelling game made for the Trijam #125
Submitted by ThisSignGames (@games_sign) — 9 hours, 23 minutes before the deadline
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Bounties at Noon's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#133.0433.600
Visuals#173.2963.900
Did you make it in 3 hours (put 5 by default)#223.5504.200
Overall#233.0713.633
How much do you enjoy the game overall?#242.7043.200
How well does the game fit the themes?#263.2963.900
Gameplay#272.5353.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
About 3 hours, very sure under 3:15 (worked solo)

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Comments

Submitted(+1)

Great game! The art and audio are really cool, nice unique idea too :)

Developer

Thanks a ton! :D

Submitted(+1)

The game didn't open for me... =/ I guess it didn't help I'm playing using 'wine' on Linux!

Developer

Ah! That's a shame. I'll create a Linux build in the morning, but all I can do is hope that that might work (if you're still interested by then)

Submitted(+1)

Sure thing! I try it again!

Developer

I just uploaded a Linux Zip file! It did cost me blood, sweat and tears (and about 7 hours of non-stop problem handling) but it ran on my Ubuntu laptop. Do note that I did work on the game post-jam a little before your request, so this version will have shaders implemented, unlike the original release (however, those shaders made the game look strange on my Linux Machine so I doubt this would change your opinion of the game favourably haha). I hope it runs! Let me know if you encounter any problems

Submitted(+1)

Sorry for the inconvenience, I didn't think you'd have so much trouble!

 In the end, I loved the game, audio, and art out of this world! The difficulty curve could be better, but I can see where you invested your time! 

Excellent job! Congratulations!

Developer

Thank you for your feedback! And the Linux port was no problem at all, like, yes it did take a while and stuff, but I wanted to learn it anyway (my last port was a disaster, it ran only on one machine) so I'm glad it worked. Btw, did you encounter any graphical glitches when running, by any chance? Or is that just my laptop having not the right setup for gaming on Linux?

Submitted(+1)

I love the overall theme to the game. I thought the art was really well done, especially the transition screen between duels. The effort put into the game page is a really nice touch as well!

Developer(+1)

Thanks for playing and the feedback! Post-jam game page editing is my coping mechanism haha

Submitted(+1)

Neat idea and take on the theme. I wasn't exactly clear on how the actual shooting worked. It seemed like I should have been hitting some of the times that I missed, but I'm pretty sure it was user error. The audio and visuals were both quite good.

Developer

Thanks for playing and for the feedback! Sounds like I need to take some time for bugfixing after the jam, but I'm glad your overall impression was good :)

Submitted(+1)

Really cool idea! The visuals and the music are more than 5 stars worth.

It is just a bit easy, and suddenly, facing the grey gunner, it is nearly impossible to win. You don't even have time to press the mouse button for more than 1 or two seconds

Developer(+1)

Thanks for playing and giving feedback! The difficulty curve was something I was struggling with a lot (I didn't really have time for balancing in a 3 hour plan haha) and which I might update post-jam (among some other things).