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A jam submission

Space Defense.View game page

A local multiplayer game where Side Scrolling Shooter and Tower Defense is mixed.
Submitted by thepuppet260@gmail.com — 10 hours, 17 minutes before the deadline
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Space Defense.'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#223.1883.188
Gameplay#343.1253.125
Overall#473.0003.000
Visuals#592.8132.813
Theme#682.4382.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

I quite like this game, but sadly enough I think the spaceship is almost always at a disadvantage and it is way too easy to win as the tower defence player.

I still had fun though, and what I think would be a good improvement is giving the spaceship a bit more movement (since the small part of the screen it can currently move in is too restrictive to be able to actually dodge the bullets)

Developer

Thanks for the feedback, and i agree with your points. I wish i had a bit more time for play testing.

Submitted

Nice Local multiplayer game,  kinda hard as spaceship. Nice visuals, did you make them yourself?

Developer(+1)

Thanks, and yea i did make them myself

Submitted

I like the idea and it also works quiet well as a local multiplayer cause only one person needs the mouse and only one person needs keys and so there is no space problem. It's currently pretty difficult to win as the spaceship because the bullets from the blue towers are following the spaceship forever but for a three day Jam it is pretty well done

Developer

Thanks and i know, I did not have time for balancing.

Submitted

Wow! This is great! Pls make a full game of this! Really great work!

Developer(+1)

Thanks very much, and maybe.

Submitted

This is a good concept but could use some work to make the game more balanced. I found that you could just not do anything and you would win when you get to the end. I saw you comment saying it was a multiplayer game which would definitely make it a lot more fun. Overall good concept and good luck with future projects.

Submitted

Although I liked the concept, it was very unbalanced in my opinion. The superior strategy from what me and my brother found was to just spawn the blue box on top of the ship to kill it with ease. Although you can try dodging it, its hitbox is big and you can't outrun the mouse. Overall its a cool idea that just needs some tweaks. I couldn't really figure out how the theme applies.

Developer

Thanks for the feedback. And i know, i did not have time for play testing. Also the theme applies because the two genre are out of place to together.

Submitted

Sorry I did not realize that! That's a really unique idea, I changed my rating.

Developer

Ok thanks.

Submitted

Its a really cool idea, you could have lots of cool situations where you use one tower to shoot another, but as far as I can see there is no reason to place down any towers in order to win. It would be nice if the game forced you to use it's mechanic. nice submissions tho. :)

Developer (1 edit)

Well, it's a local multiplayer game, one player would be controlling the space ship and would try to get to the end, the other would be controlling the towers and would try to destroy the ship.So i am confused about what you mean.

Submitted

I think that it is way to easy for the spaceship to get destroyed.  The red ones are really overpowered if you put a wall of them on the right side of the screen. I don't want to be to harsh when my game has awful check points that don't work and the sprites are just squares and triangles with different colours.

Developer

Thanks for the feedback.  I did not have time to play test it. :)

Submitted

Ooooh, this is a pretty unique game. I can definitely see my brother and I playing this game regularly.

Developer

Thank you very much.

Submitted

really good concept for a local multiplayer game. me and my frineds love local multiplayer games and im sure with some polish this could be a regular that we play. the third tower seems a little overprices for how little it shoots in my opinion though

Developer

Thanks for the reply. I agree i did not have much time to play test.