I was slightly confused by the mechanics of this game at first (and their significant difference to any edition of Dungeons & Dragons), but I had a good time once I got the hang of the battle system. It's an easy game, but it was fun the whole way through. I really enjoyed the dialogue and whimsical atmosphere.
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Dice & Ducks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation/Imagery | #1 | 4.500 | 4.500 |
Fun | #2 | 3.500 | 3.500 |
Theme/Limitation | #4 | 3.500 | 3.500 |
Overall | #4 | 3.600 | 3.600 |
Technical | #6 | 3.500 | 3.500 |
Music/Sound/Writing | #10 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on the game?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
I made everything myself
What do you think we can do to improve the next jam?
Sound, music, time scheduling, I ran out of time so I have no sounds
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