itch.io Spring Selects Series A
On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

efreeteater

48
Posts
1
Topics
16
Followers
126
Following
A member registered Nov 25, 2019 · View creator page →

Creator of

Recent community posts

thank you

Great dialogue, beautiful colors, weird architecture, and a great overall use of Bitsy.

Haha really funny game, and it really had the feel of being late to something too.

There are only two. Maybe it would be cool to have some more.

I'll be adding a "try again" option this week (along with another small change). Thanks for playing.

I've been struggling with memories childhood abuse recently, and this made me feel better. Thank you.

(1 edit)

I think they would look like the main character in this game, sort of like the Pokemon, Hoppip.

Please add the rest of the stories! I loved this so much!

(1 edit)

I loved this! I want to see a little kohlrabi fairy soon; the vegetable is one of my new-found favorite foods!

Beautiful and sad but not hopeless either

Notice that all entrances to caverns from outside areas now lead to dark areas where Peggy will light the lantern again. I assume you have noticed this, but I could see someone thinking they have entered a black non-room perhaps.

(1 edit)

Hmmm...

For me, all of these exits are functioning. I have tested each one at least twice today and at least twice before uploading. Are you using an old save? It's possible that that could cause the issue.

Okay the missing coupon is back. The lighting should be fixed too now.

I got it figured out. It's taking some time to fix this (essentially I have to remake maps and some other stuff), but it should be up by tomorrow at the latest.

This will be fixed in the new update with the corrected lights.

Ooh, that's a big problem. I'll have to figure something out for that. I have some ideas.

I really loved this game and its world. It's very inspiring. Thank you very much for creating such a wondrous thing.

Looks like it is a bug. Strangely, it seemed to work earlier, so I'm not sure what happened. Hopefully, this is the last bug fix to make. I will have it up shortly.

(3 edits)

Thanks once again. I fixed the first one. I will post the update with that fix this evening. The error was caused by the email setting a variable instead of adding to it. This event works by having a variable add up to 2 from the two events that are needed to incite it, so if the email is done first it worked fine but not the opposite way.

As per the second, the Dwarf-Elf egg appears for me. Without giving a spoiler here, I will mention that the egg does not appear without some kind of "mechanical ingenuity" elsewhere.

I got it! The item was generating on top of another "item" that functions as a trigger. I thought this had happened to me in testing but was convinced it was a different error.

Thanks again.

I had some time, so it is now fixed in the current version. Thank you so much in letting me know about this! I missed some serious bugs due to really crunching time or the game jam.

(1 edit)

Ooh thanks very much. I'll get right on to correcting this once I am home tonight.

(1 edit)

Thanks for the input. I wasn't sure how to really create feedback for the player, but I think brightening the text as you mentioned probably would have been a good idea. It appears that the game didn't register your inputs for some reason (I can tell because the guy at the end basically said you missed almost all of them - that's the section about wobbling the oblong/keeping your cool). It worked when I tested it and when some friends did, but they obviously had some more knowledge. Basically, the player has to push the key when the text appears; it disappears some time later depending on how many have appeared so far. Anyway, thanks again.