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A jam submission

Tap NinjaView game page

​fruit ninja, except you click or tap shapes
Submitted by Default Cube — 3 days, 51 minutes before the deadline
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Tap Ninja's itch.io page

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Comments

Submitted

Nice and simple, I think this mostly accomplishes what it set out to do.

I haven't played Fruit Ninja, so there's possibly some genre literacy I'm missing, but I found myself wishing that there was some differentiation between score being lost from my actions (clicking a red shape) vs my inaction (having a shape fall off the screen).

I managed to reach the target, and enjoyed being able to continue playing, but I was anticipating a touch more fanfare for achieving that.

I also felt like I'd enjoy seeing a timer during gameplay so that I could track how well I was doing via something other than the score, which is constantly changing and reflects immediate state rather than overall performance.

Hope you had a positive experience using Godot, and thanks for doing a Linux build!

Developer(+1)

thnx so much for the feedback

also ofc id make a linux build
my entire game dev setup is on linux afterall
:)

Submitted(+1)

Eyyy, always nice to meet another Linux-based developer :D

Submitted(+1)

Nice little game! Reminds me Fruit Ninja game.

Developer (1 edit)

well,

as you can see from the description of the game,

its basically inspired by fruit ninja

:D

Submitted(+1)

This is cool, reminds me a little of something like Aim Hero for practicing FPS aim. Nice little ‘retro’ easter egg too!

Submitted(+1)

Tried for the 2000, failed miserably... Super enjoyable though!

Submitted(+1)

Five STARS!! Good Job!

Developer

thank you so much for playing

:D

(+1)

Very nice simple gameplay loop. well done.

Developer

thnx

Submitted(+1)

Simple and fun, great use of particule node

Submitted(+1)

Fun, and nice feedback!