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Paul Ping Kohler

96
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1
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A member registered Dec 14, 2014 · View creator page →

Creator of

Recent community posts

really quick to pickup! Good one!

Such a nice vibe even before you understand the gameplay.

Also, I finally made it on the top ten with 422! We’ll see how long that lasts. image.png

I very rarely saw a heart in the shop. Very. Rarely. I kept hoping to see it again as the ring got full of Xs.

Great game loop!

Great game loop!

I liked this game a ton! Very compelling build-a-pizza-and-more-pizzas gameplay. It was initially confusing that both the target and topping currency use the same symbol, but that didn’t last long.

Yep! Our musician made the music, and most if not all of the sounds during the jam.

Thanks for playing!

Fun! I enjoyed the gameplay and the juice the most

Great concept! I didn’t realize at first the other workers aren’t helping at all 🤣

Congrats on your first game! I enjoyed the references, too.

The rematch level gen was a nice touch, too.

Neat two button, two player game.

I also like that the stage changes on each match and the powerups do different things

Well done! Good concept, well executed!

Fun game loop. Sometimes got clowns that canceled out each other’s effects which was pretty interesting. I’m not sure I could have remembered the effects of anywhere near to the planned 100 clowns!!!

That truly was a journey. Thank you for making this.

Oooh! The generated levels feel a bit like Mario Maker levels and the changes as you loop are neat. Well done!

Grappling hook! Admittedly I couldn’t figure out what reeling in the grappling hook was used for, but swinging around was fun!

Also, nice seeing the intro cutscene the first time!

Really got challenging as you get more cookies! Good job

Wowowow. Once you start to pick it up, it gets very addictive. Had fun and enjoyed the audio

I dug making some themed music loops! Thanks for making this

A lot of fun puzzle platforming. Goofy, but fitting audio. I do wish the final screen didn’t go away on any key since I like snapping a pic when I beat a game!

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Also I liked the color schemes and dark mode.

I think the only frustrating thing sometimes was lining up the puzzle in the camera in case I forget while puzzling

Feels underrated! Either the track math puzzles or the satisfying platforming could have been the focus of a game. Doing both so well in 4 days is insane! Kudos, looking forward to the post-jam fr fr!

A lovely game. I knew it would make me feel emotional, but I played anyhow. Great art and style. Appropriate music. Thank you for making this.

Tight! Great mechanic executed well.

Throwing in weapon variety was such a good choice as well. Precious moments were spent just trying to reduce future collateral whenever I got a shotgun.

Also I enjoyed the music.

Juuuuuice! Well done!

Great concept. Well played! The art and audio is satisfying and has a lot of charm.

I peeped that some of the phone screens seem more rare and it had me a little obsessed for a bit.

Cute coding game! The snake element def adds to the challenge.

Well-made and looks great. The jump drop off is brutal, and such a contrast with the fun and light music!

Cute game. I kinda wish the point wasn’t to loop trash around other raccoons to take them out. Maybe bring enough to show ’em a trash heaven!

I liked discovering more about the world through “wrong” number answers. Pretty frustrating gameplay so far, but I feel like there’s something here in terms of a narrative-driven game. Curious what the post-jam looks like!

OK. If I’m understanding correctly, the deck deals out the same regardless of the loop, so the player could memorize the deals. I feel like if you wanted to expand on this game, it’d make sense to lean into that. Maybe even give the player a notebook and a backstory. They need to come out on top in order to save their family or life or something.

Either way it’s a complete card game with time pressure and that’s a start. Not everyone finishes!

Wow you really start to feel like a master by the last two beers! The screen effect made things feel loopy without making me feel sick. Great concept. The life reduction really keeps you on your toes.

Cute and fun. I really like how the dialog was handled for the time loop. And it was super neat to discover some right potion, wrong customer potions had an effect!

Very cool smashing two interpretations of loop together! Love it!

Wow. What a brain wrinkler! Well done!

I like the risk vs reward gameplay. It’s fun and stressful!

I like all the silhouette set pieces and the way the forest seems to loop around!

Decent bullet hell! Love to see this more polished with some juice!

Alas. Out of oxygen again!