Well done! Good concept, well executed!
Paul Ping Kohler
Creator of
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OK. If I’m understanding correctly, the deck deals out the same regardless of the loop, so the player could memorize the deals. I feel like if you wanted to expand on this game, it’d make sense to lean into that. Maybe even give the player a notebook and a backstory. They need to come out on top in order to save their family or life or something.
Either way it’s a complete card game with time pressure and that’s a start. Not everyone finishes!
The art direction is great. I want to love the gameplay. It is a really neat concept. And my kind of game loop. It's a bit frustrating that scheduled launches can lock up an airlock for so many days.
EDIT: I love it! The addition of the four side hubs solves the issue of losing an airlock with each solar panel. Managing airlocks feels like a major part of the game now.
Congrats on having a game finished in your first game jam! Glad you had fun. I bet you've already learned a lot to bring to your next project.
There's definitely some great ideas with slapdash execution in here. The jank is forgivable given it being a jam. I was able to make it to the end, though without the video I would have assumed the game was soft locked in the first room. Though this is only my personal opinion, I think the undo should either be in reverse time order (like undo in any app) and or per rotatable object. Both would be amazing for player experience.