omg! Was that three, bee, hat, bat, three, tree, rat, hat?
Was a lot of fun!
This is a neat project! After a couple tries I was finally able to get to the escape sequence. I may try and go again faster to escape this time, but I know it’s possible now.
I can’t tell if sharing the project files is meant to be “proof” or more accessible, but it was neat to see. It’s wild seeing just one scene with just one node and a main script attached. Globals and building the tree programmatically, and with direct script loading totally make this possible, but it’s still impressive. Well done!
Very good defense shooter with clock controls. I’m not sure I’ve seen anything quite like this. The aiming mechanic, projectile art, and SFX fit a clock theme super well. While I think it was mostly my combo counting down, I thoroughly enjoyed this. I would like to see it with a 1:1 resolution at some point. Has a great arcade feel.