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A jam submission

Super BloomView game page

Defend a growing sunflower from dirt balls!
Submitted by David Thompson — 7 hours, 52 minutes before the deadline
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Super Bloom's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#182.8303.857
Creativity - how original is the idea?#182.9354.000
Presentation - how does it look/feel?#192.9354.000
Entertainment - how enjoyable/replayable is it?#202.6213.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Quite a lot of fun! Nice and addictive, gives a feeling of "just one more game" - just like I like it.

Submitted(+1)

The game play feels very smooth! It got a little stressful there after a while

Submitted(+1)

It's quite a challenge! I really like the gameplay :)

Submitted (1 edit) (+1)

Hey, tried to run the game from binary, but it said

chickadee/config.scm:46:7: In procedure dynamic-link*:
could not find library ("libmpg123")

…alhough I do have

$  ls -al /usr/lib64/libmpg123.so
lrwxrwxrwx 1 root root 19 апр 29 12:36 /usr/lib/libmpg123.so -> libmpg123.so.0.47.0

Tried to run from source (I have Guix PM on top of Gentoo stable distribution), but unfortunately it failed as well:

<skip>
wrote `chickadee/readline.go'
  GEN      chickadee/async-repl.go
Backtrace:
In language/scheme/compile-tree-il.scm:
    31:16 19 (_)
In ice-9/psyntax.scm:
  1229:36 18 (expand-top-sequence (#<syntax:async-repl.scm:22:0 (#…>) …)
  1221:19 17 (parse _ (("placeholder" placeholder)) ((top) #(# # …)) …)
   259:10 16 (parse _ (("placeholder" placeholder)) (()) _ c&e (# #) #)
In ice-9/eval.scm:
   293:34 15 (_ #<module (#{ g106}#) 7f356175f460>)
In ice-9/boot-9.scm:
   3411:4 14 (define-module* _ #:filename _ #:pure _ #:version _ # _ …)
  2595:24 13 (call-with-deferred-observers #<procedure 7f356161be10 …>)
  3424:24 12 (_)
   222:17 11 (map1 (((chickadee readline)) ((ice-9 format)) ((# …)) …))
  3327:17 10 (resolve-interface (chickadee readline) #:select _ # _ # …)
In ice-9/threads.scm:
    390:8  9 (_ _)
In ice-9/boot-9.scm:
  3253:13  8 (_)
In ice-9/threads.scm:
    390:8  7 (_ _)
In ice-9/boot-9.scm:
  3544:20  6 (_)
   2836:4  5 (save-module-excursion #<procedure 7f355ffe3000 at ice-…>)
  3564:26  4 (_)
In unknown file:
           3 (primitive-load-path "chickadee/readline" #<procedure 7…>)
In chickadee/readline.scm:
    38:21  2 (_)
In chickadee/config.scm:
     46:7  1 (dynamic-link* _)
In ice-9/boot-9.scm:
  1685:16  0 (raise-exception _ #:continuable? _)

ice-9/boot-9.scm:1685:16: In procedure raise-exception:
could not find library ("/usr/lib64/libreadline")
make: *** [Makefile:1619: chickadee/async-repl.go] Error 1

Which version of mpg123 does the binary expect? I might try some VMs.

Developer

What distro and version are you using? The bundle has all the libs packed within it and the launcher script sets LD_LIBRARY_PATH accordingly, so a failure to a link to a library suggests there's some incompatibility.

Submitted(+1)

That’d be Gentoo stable. Yeah I see the LD_LIBRARY_PATH is set in the script. This is truly weird.

I’ve tried Ubuntu 22.04 VM and it is even weirder, I got the similar traceback, but for libpng: https://pastebin.com/E9QgHJ3W

Developer(+1)

Strange! I tested on Ubuntu 20.04 so I'd expect the situation to be better on 22.04. Ugh! Well, thank you for trying all this! I'll have to try for myself in a VM and see if I can reproduce.

Submitted(+1)

At last, I’ve read the fine manual and managed to compile the game from source using guix shell (quite nice tool, might want to learn it myself).

Loved the visual style and fast-pacedness of the game! Although it might be a bit too hard for my flabby reflexes 😅

Submitted(+2)

This is really fun! But boy is it hard!

Submitted(+1)

It’s really creative and happens to be very addictive! It’s really difficult! Good job.