Really nice game, there's lots of content and you made a lot of different interesting and creative challenges from one mechanic. The main menu and level select is a nice touch. My only tiny complaint is that the art is from an asset pack so the game doesn't have its own original "look". A good entry overall!
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Go With The Grow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay / Fun | #10 | 3.667 | 3.667 |
How much do you like the game overall? | #15 | 3.519 | 3.519 |
Overall | #28 | 3.193 | 3.193 |
Is it relevant to spring and does it follow the theme? | #38 | 3.185 | 3.185 |
Audio | #41 | 2.704 | 2.704 |
Graphics / Visuals | #45 | 2.889 | 2.889 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Any Premade Assets?
https://assetstore.unity.com/packages/2d/environments/2d-platformerassetspack-117179
Comments
This game has very inventive applications of its core growth mechanic. Right away the big guy becomes the jumper and the little guy the mover, then you teach the player to switch in the air, then use moving blocks and platforms. It’s a really good progression. I was annoyed with the platform not carrying me with it in level 10, until I realised it was cleverer than that :)
A really solid platformer. Not only do you teach the simple mechanics of shrink and grow, but you added layers of complexity by making a zoom jump, where you have to quickly change from big to small to get faster speed and less collision. You confirm that the player knows how to move exactly as you want them to, and that is shown through your smart level design. Also I like that you had an adjustable music slider at the beginning, that is good forethought. Well done!
Enjoyed the platformer, I like the "shrink and grow" mechanic was neat!
Liked the platformer idea maybe I'd change the sfx for something more smooth and add background music to immerse more the players. Congrats :D
Very good game! on the other hand you should put a minimum of volume to the music at startup, I did the whole game without music to see at the end of level 11 that the volume was at 0 ;)
liked the dynamics between growing and shrinking velocity. thought the game was quite neat.
Like the growing and shrinking mechanic! I think the collisions and movement are a bit buggy and interrupted my play experience but loved the polish and gameplay systems you had.
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