Wow! Aaron7eleven, I loved the simplicity of this game fits the theme well, puzzles are good, It could easily be turned into a mobile game, the only thing I would suggest is to add some kind of enemies, It might make it more challenging but it's just my suggestion, overall its a great entry :D
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Unfold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.450 | 4.450 |
Innovation | #5 | 4.050 | 4.050 |
Overall | #6 | 3.950 | 3.950 |
Overall | #7 | 3.800 | 3.800 |
Polish | #9 | 3.700 | 3.700 |
Audio | #15 | 3.300 | 3.300 |
Graphics | #15 | 3.750 | 3.750 |
Fun | #18 | 3.400 | 3.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Ooooh this is a fun concept! Having to fold/unfold shapes to complete levels is a great mechanic which should definitely be pursued. The controls are a little wonky because of the perspective though and it's hard to tell how much you've rotated a cube. The art is really pleasant as well.
Art style and palette is really cool! The player looks kind of unfinished, though?
As for the controls, it felt a bit easy to slip over the edge since the camera and controls don’t align. But it would be a shame to compromise on the isometric style. idk… perhaps you could have had walking by clicking with the mouse, or just blocked the player from going over the edge. Generally, I prefer games to not be puzzly challenging and platformey challenging both at the same time… but I guess that’s just my preference :P
Pretty cool concept :) Would have been cool to see other shapes unfolding as well.
Great job, the art style fits the theme perfectly and it's a really interesting concept that could definitely be developed into a full game. I would definitely like to see more levels!
As mentioned before I think my only comment is that it would be nice to have a rotating animation on the cubes, so it's more obvious which way they have rotated. But it's an amazing effort for 72 hours!
Very nice game! The only thing I didn't like was not having any visual indication of the cubes' rotation.
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