It's a great game with a good atmosphere. I like it very much.
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Space Rescue Squad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.720 | 3.720 |
Hardware | #4 | 3.600 | 3.600 |
Gameplay | #4 | 3.800 | 3.800 |
Sound | #4 | 3.800 | 3.800 |
Theme | #5 | 4.000 | 4.000 |
Graphics | #6 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Yet another great game — really, absolutely nothing to complain about. Even the music is catchy, and the adventure is fun, with two different weapons for the hero. It’s true that a big graphical update would help make the game even more enjoyable, because you can tell there’s a lot of good intent behind it, but unfortunately it still feels quite minimalistic in that aspect. But honestly, the game is engaging, the gameplay is responsive, and there are even underwater sections — it’s really not bad at all. Looking forward to seeing what comes next!
- Backgrounds and a lot of tiles are missing, but the hero and enemy animations are nice. And in terms of exploration and gameplay, it's quite satisfying.
- I like where this game is going, and enjoyed what I played so far. This game could benefit from some more polishing but was well done for a game jam.
- Solid metroid-ish platformer with a gravitational twist which is quite rare on the SNES! The setting and atmosphere turned out to be nice, hopefully you will continue developing this game adding more content. Maybe some computers should leave messages when trying to interact with them, to give some background information on what is actually going on?
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