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iNCEPTIONAL

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A member registered Apr 01, 2017 · View creator page →

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Great, I've sent you a message. It will come from kirk_johnston AT hotmail DOT com.

Also, you can check out some early test footage of the SNES game idea I'm working on here: Mode 0 Test

Ah, ok. That makes sense.

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By the way, can I ask what kind of unit sales you achieved (hopefully you're not sensitive about this stuff)?

I'm in the process of mocking up a SNES game myself, with the ideal end-goal of releasing it as physical game too, and I'm just curious about the potential numbers of people out there who will actually go out and buy it.

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If you are saying there are the 24 enemies PLUS the 10 explosions onscreen then I think you made a design/programming error there because the enemies should change into the explosion sprite when they die so there's never a higher number than 24 sprites/explosions onscreen at once. Or at least I imagine that would be a good way to do it in order to reduce the amount of sprites onscreen at once. Did I get you wrong there?

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This really is great. The only thing I personally think it would be nice to add is the ability to turn around using the right analog stick on Oculus + Touch (both snap and smooth). I know many people have full room-scale VR setups now, but there's many that don't, and this one little addition would help greatly for those who don't. This is a still great even with the turning limitations, but it would be amazing with that one quality of life improvement for Oculus Rift owners like me.

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Link to the game on itch-io

Link to the game on Stream Greenlight

Check out the trailer here: https://www.youtube.com/watch?v=pOH_eDX_WbQ

Story:

The Last Galaxy is at war. . . .

The evil Ergling Empire is making its way across space enslaving countless alien civilisations and destroying entire galaxies in its wake. Many species have run from their home worlds in a desperate attempt to avoid certain annihilation at the hands of the superior Ergling forces. A few brave souls, however, have chosen to stand their ground and fight against the seemingly unstoppable onslaught of the villainous alien invaders. . . .

Game Features:

  • Wrap-around (Asteroids-style), horizontal, and vertical scrolling levels
  • Homing Missiles, Super Beam, Bounce Gun, bombs, shields, and more
  • Classic arcade gameplay and hectic shooting action
  • Old-school 16-bit graphics
  • Retro-challenging difficulty
  • Unique loot boxes and bonus levels
  • Aim for the high score
  • Full controller support
  • Steam cards

Game status:

The game is about 20% complete in terms of content, and 70% in code. I am looking to release it asap as part of Early Access (priced around $2.99), with many more levels, enemies, and bosses planned. All player feedback is appreciated, be it positive or negative, and any comments/criticism will help with both ironing out any bugs/issues and deciding where to take the game going forward. Also, thanks for taking the time to check out my game. :-)


Try the Free Demo:
Link to current demo version


Note: The link is entirely safe and virus free. It's just a single runtime .exe (4.3MB) uploaded onto my own www.inceptional.com website.