This jam is now over. It ran from 2025-05-31 22:00:00 to 2025-09-06 22:00:00. View results

Introduction:

This game jam aims to promote SNES development.
I really believe that a regular annual game jam is necessary to advance SNES homebrew.

How to start

This Jam is mainly for those who know how to code on SNES. (It's open to everyone, but it's a difficult game jam)

So here are the resources you can use to create your SNES games:
- libSFX (asm): https://github.com/Optiroc/libSFX
- PVSnesLib (C): https://github.com/alekmaul/pvsneslib
- SNDK (Higueul): https://github.com/Kannagi/SNDK

You can also use your own engine
.

For sound and music you can refer to this wiki page:
https://snes.nesdev.org/wiki/Audio_drivers

SNES hardware:
https://wiki.superfamicom.org

https://problemkaputt.de/fullsnes.htm

SNES Development Discord: https://discord.com/invite/3K2EAFBF84
SNESdev Forum: https://forums.nesdev.org/viewforum.php?f=12

How will judging work ?

- Gameplay: if your game has a correct gameplay, no or few bugs and fun to play
- Hardware: if you use the SNES hardware correctly (the 3 BGs of mode 1, or mode 7, the number of sprites, colors etc.)
- Sound: if there is music and sound effects
- Graphics: if the game is rather pretty, and the background and sprites are well done

The notes will be awarded by judges (who will not participate in the game jam)


Rules:

Here are the constraints that your SNES games must respect :
- 256 KB (LOROM)
- No expansion chips (SA-1, Super FX etc), no SRAM.
- Runs on real hardware
- Games must be for NTSC only
- Team projects are allowed, please state every member that contributed and how they contributed (graphics, code, sound etc.)
-
Ports are not accepted, your game and code must be original

And there will be no themes, any game is accepted as long as it is playable and made during the game jam (be fair play please).


After the Jam:

We want to build Multi-Cartridges with all the entries on it and send them to the participants of the Gamejam as a price.
Also we want to sell a handful (max.20) such carts on ebay to refund the whole thing.
To work properly on that Multi-Cart the game-entries have to comply with the rules above (lorom, no special chips, no SRAM).
Of course you can continue to develop your game after the jam and add whatever chips or features you want.


Jury members :

Fei - Member of Broke Studio - https://x.com/originalfei

John Hancock - Youtuber & Retro gaming enthusiast - https://x.com/swlovinist

Matt Hughson - NES homebrewer and creator of the Homebrew Showcase videos - https://x.com/matthughson

Shahzad Sahaib - Founder of the Brewotaku magazine - https://x.com/brewotakumag

Alex the SNESblogger - author of SNES-testberichte.de - https://x.com/SNESTesterAlex

Hedge - SNES video game streamer - https://x.com/hedgesnes

Submissions(17)

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Browser playable (5)

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A top down action game made for the SNESDEV 2025 jam
Action
Get all the gold medals in this tiny time-attack platformer for SNES!
Platformer
Action platformer for Super Nintendo or Super Famicom systems
Platformer
Demake of the Pico-8 Classic
Platformer
Play in browser
A color-mixing, block-pushing game written in a Forth for the SNES!
Puzzle
Play in browser
Just a taste of Mancala for the SNES
Play in browser
Feel the adrenaline rush in this frantic run 'n gun to defeat giant insects! A game for the Super NES.
Shooter
A cozy SNES homebrew
Play in browser
Cherub flight simulator/SNES Game
Action
A 2-4 player 2d arena shooter made for the SNESDEV-2025 Game Jam.
Fighting
A cosmic ray imbues a lone carrot with sentience, and terrified with existence he must escape!
Platformer
Play in browser
A SNES Mode7-Project (SNES-ROM)
A demo showcasing HDMA effect to achieve a dynamic "voronoi" split-screen
A homebrew SNES platformer game
Platformer
Join the garden territory war!