Oh wow, I love the Aesthetics of the game, sadly I'm too much of a coward to play the game in its entirety since I was expecting a jump scare at every turn! So yea you easily achieved a solid horror element. Kudos!
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The Continuance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #1 | 4.429 | 4.429 |
Horror | #4 | 4.000 | 4.000 |
Enjoyment (Best Game) | #5 | 3.714 | 3.714 |
Aesthetics | #5 | 4.143 | 4.143 |
Story | #6 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Many thanks for checking it out Azury and thanks so so much for your feedback. I am glad it managed to capture a creepy feel to it.
To be honest I have probably played more horror games for this jam than I have ever played horror games before. I am ALWAYS nervous about scares around every corner too :-D.
Thanks again for checking it out.
loved the visuals and sounds of the game, it creates a cool immersive experience, with some jumpscares that got me good. Also, i'm super into the themes of a human created singularity, human obsolescence, the IA point of no return and technology turning upon us. I have a nitpick with the notes, they clash a bit with the artstyle, maybe using abetter font and keeping in black and white could improve the immersion aspect, but as i said, it's a nitpick.
Overall great entry.
Many many thanks Retsa Games. I am so glad you enjoyed it and thankyou so much for the feedback. I definitely agree about the font, it really didn't reflect the scifi elements of the project . I definitely will be looking to replace all font in the game with something that works better.
Thanks so much once again for checking it out.
This game was a killer for my GPU haha I guess to much of processing in order to sell out this lovely graphic style! Also as I was walking almost blind, the sound was pretty good and atmospheric! maybe I will watch someone play it so I will have ability to see more :P
Many thanks for checking it out though ChanJohann. Yep you know I had originally wanted it to be played in the browser. When I did the browser build it ran so slow it was unplayable. I only had time to do the windows build and even then I was still using some large textures and didn't even notice how heavy it was.
If you do have time, I have added a smaller download version with much smaller textures (the optimised one). Maybe it might run a little better for you. Either way its definitely something I need to fix.
Many thanks once again.
There's a look and a feel to this game that I really enjoy, a lot of it works well together. However I think I'd like to play a more polished version of this small experience then a full game. I tried to go through the pipe into the building, but crouching didn't shrink me enough to get through, so instead I grabbed the crates and made them into a stair case to go over the fence. I did jump at a few scares, and I did enjoy this strange experience!
Many many thanks Green Clover. Honestly I had to cut out so much because I really over-scoped the project by a mile and half. But even now there is just so much stuff that I wished I had been able to check before I submitted.
Not being able to crouch through the gap in wall is a new one though, I hadn't experience that at all. I'll definitely have to look at that.
I really hope to iron out a great many bugs once the jam is done and polish it up. Many thanks for playing.
Well, this is a weird one...
Without any instructions the first thing I did is escape your carefully cubed in map through a gap, with no clue what to do next. Killing myself using fall damage and choosing to retry didn't get me back into the main game area either.
One restart later I noticed the red pillars and followed them, reading the hint about the boxes, going into building and hearing scary sounds, but was never in any danger. I even walked back to the apparation once to make sure. Getting the hint about the lights led me to pull the first lever I could find, which was actually a monster? I thought I was protected because I pulled the lever and promply died :D After pressing retry I just ran somewhere and arrived at the ending. Pretty sure I skipped quite a few things.
All in all: This might have become interesting with the protecting light and the monsters (and candles? never saw one, I think?), but I was able to run straight through to the ending by accident.
Thanks for playing Dino0040 and thankyou very much for the feedback. I truly didn't know if anyone had played it here yet.
One of my only experiences with horror games had been with Dark Souls, and so I took the approach of "exploration with little explaination" that Dark Souls has. Unfortunately I didn't get to test the game on any real players before submitting. When I actually saw how someone played it, I thought maybe I should have given objectives and made things much clearer.
As for the candles, they are there, but unfortunately because the sprint is infinite you don't see them.
I had intended to give the character a sprint bar but just ran out of time :-( . With limited sprinting you would have to be alot more careful with your route and would be forced to use the candles.
Many thanks for playing once again.
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