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A jam submission

The Waiting RoomView game page

A Visual Novel where you wait to enter the AfterLife.
Submitted by GreenClovers (@CloversGames) โ€” 2 days, 21 hours before the deadline
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CriteriaRankScore*Raw Score
Hosts' Choice#1n/an/a
Sound Design#123.2313.231
Enjoyment (Best Game)#133.2313.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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That is sooo much text. Good on you for powering through that! The artwork was also really good for the representative. The ending is a lovely twist (I want to be specific but spoilers). Great job!


i am absolutely biased in reviewing this, because this is EXACTLY the kind of horror writing that i adore. the surreality, the slow realization of what was actually going on... it's fantastic how you were able to create such a chilling and unsettling experience in such a short time! not to mention how well you tied the assets that you created in with the theme and central plot. i really enjoyed this piece and i can't wait to see more from you!!

also side note, but i felt really bad for AnGel the whole time. : ( she was just doing her job... i hope she found some form of comfort in the end like i did, if it's possible for her to.


Great work with this, you really managed to capture a creepy and unsettling atmosphere. I love how the tension gradually escalates as the story unfolds.

I definitely choose to End rather than Stay. As a waiting room you expect it to be a kind of purgatory, but the more I learnt, the more it seemed like hell.

Great work once again.


Very cool story! and honestly as much as its a horror take its probably fairly close to what would happen if something similar was created. at some point its kind of inevitable isnt it? I think thats part of what makes this really scary is you know it has to happen and avoiding the end only makes it hurt more when it finally happens. Awesome job!


Wow, that was scary! Iโ€™m amazed how you managed to do so much with your assets! The generic nature of the people and the chairs added so much to the creepy atmosphere! And the angel! Man, that was creepy! Good job!

Very really and truly, I have chills. This is an incredible example of how to convey a lot with a little. And as I played, things I didn't like in the beginning ended up getting better with time. I wasn't a big fan of the crackling noises, but as I found out more about AfterLife, it suddenly became more about the experience. The same thing happened with the angel. She seemed out of place at first, but then became a grand part of the experience.

Well done, truly.

And if you have the chance, feel free to check out Black Blizzard: 


i am sure i have been here before. thank u nice wait