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A Simple Job's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #41 | 2.927 | 3.182 |
Horror | #51 | 2.592 | 2.818 |
Aesthetics | #72 | 2.843 | 3.091 |
Sound Design | #72 | 2.425 | 2.636 |
Story | #76 | 1.923 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is full a good little idea, the ever changing house was entertaining. I couldn't finish it due to the lack of ammo at the boiler section.
This atmosphere is awesome!
And old-school vibes is so good.
This game really nailed the PSX-style game vibes. A cool creepy atmosphere accompanied by good sound effects, enhancing the overall experience. Great entry! ๐๐ป
nice game! very good atmosfear! but: i got the key, then i got the package but then the entrance door disappeared. dont know what then to do
Try re-exploring the first floor and interacting with new objects!
I hope that helps. Thank you for playing!
The game is a bit bright.
I like the retro art style a lot.
The doors were confusing, I just pressed them all until I found the right one.
The text disappeared kind of quickly; tho that's more of a nitpick.
When the lights went out in the basement I was expecting a cutscene then accidentally left clicked and realized I was fighting something. Only being able to see things with the flash of my gun is a cool idea, but with such little ammo its not so nice.
You packaged your game in the development configuration and as such I could see your printed debug messages and a "reflection capture must be rebuilt" info message. If you built it in the shipping configuration all of that would have been hiden.
Overall the beginning was a neat experience but the end fell a little short.
You're supposed to use the flashlight in the basement when the lights go out. We didn't have any intention of forcing people to use the gun to see things.
Thanks for taking the time to play and for the critique!
Someone else mentioned the fact that I packaged this in the dev configuration so you see all those messages. My sole defense is that I was up until 5 in the morning trying to get this out the door lol.
But really, thank you, for the compliments and criticisms, they'll definitely be things that me and the people I work with will take into consideration the nest time we tackle something like this, doesn't matter if it's a nitpick.
Did you pack the game in development mode? Development prints are displayed on the screen. And maybe the framerate is unlocked. But apart from that, nice game. I like the style.