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The Goddess' Chosen Hero is a Common Squire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #4 | 4.400 | 4.400 |
Presentation | #5 | 4.200 | 4.200 |
Comedy | #9 | 3.400 | 3.400 |
Overall | #9 | 3.760 | 3.760 |
Creativity | #10 | 4.000 | 4.000 |
Gameplay | #14 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose to implement in your game?
Melodramatic Love Story
Did you implement any of the Bonus Challenges? And if so, which ones?
Harold of RPGMaker MV fame is the protagonist.
I have no idea if the gods-forsaken maze puzzle counts as eventing a puzzle from scratch, but if it is, then sure.
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Comments
harold can't catch a break
Never! (Half of the comedy hinges on it, unfortunately...)
Nice story and interesting dialogues! You got me hooked. It may not have been the wackiest in terms of humor, but it was refreshing to see an intriguing story unfold. I’ll be keeping an eye out for when you decide to complete it!
I tried to go for wacky but I just wasn't that good at it, haha. But an attempt at a romcom style of writing is probably practice I'll need, so it is what it is.
Thank you!! I'll try to finish it soon!!
Congrats on your entry!
The story was quite intriguing, it will be good to see where it goes come full game release.
Aside from a few minor collision issues (being able to walk into the chalkboard in the library, sprite walking on top of the railings) it was nicely presented. I really liked the whole scale of the castle it was HUGE and really gave you sense of how big and grand this kingdom could be in the full game.
Nice start - thanks for making this and good luck with the rest of the project!
Thank you!! I won't be able to finish it in time for the judging period, but it is what it is, I suppose.
But omg thank you for pointing out those collision issues?! I realize now that it's because I added that tileset but didn't mess with the collisions manually (sob) lesson learned...
Admittedly, the big scale of the kingdom was me using RTP for the first time and going 'ooh, how do I use this asset/layering/etc? and then getting incredibly carried away. But I'm glad it worked out!
A really solid jam entry. I'll add my comments based on the criteria ratings so it might get long:
Gameplay: Wasn't bad but there was just very little of it aside from the maze puzzle. The difficulty just wasn't there because of the color coded stairs but I can imagine that without them, it would take some trial and error to figure out.
Story: Mostly on the basis of the concept factor, but I liked the idea! Very much enjoyed the subversion of the "chosen one" trope, though maybe I just enjoy any subversion really
Presentation: This is where I think the game really shines. The inclusion of custom portraits surprised me, but gave scenes a lot of life! I also liked the use of text tags and nameboxes, they're always nice to see. And lastly, really just the fact that every character standing around has something unique to say, even if it's just one line.
Creativity: Probably overlaps with the comedy but the jokes made were clever at times.
Comedy: It was funny, don't get me wrong, but there was actual serious writing here, so I get that some of the funny gags would inevitably have to make room for the actual story.
Thank you very much for the long comment and the concrit, I really appreciate it! I'm really glad you found the presentation in particular to be great.
A lot of the things here, were things I wanted to address had I finished the game in time, but alas (I had been intending to play with the battle system, but just didn't have it in me, haha!)
I really like where this is going, it's funny and really interesting and I'm excited to see more of it!! The maze challenge was funny too, I somehow didn't get as lost as I thought I would LOL
aaa thank you!! I feel like the writing isn't as funny as the other entries in this jam :< hopefully I can salvage it for when I finish the rest...
I'm glad the maze wasn't too bad (i threw it at a playtester and they told me to colour code it haha...)