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A jam entry

basiliskView game page »

classic snake with a twist
Submitted by Johomi with 2 days, 16 hours before the deadline

Results

CriteriaRankScore*Raw score
Creativity#93.0003.000
Thought Provoking#92.6672.667
Mapping#112.3332.333
Playability#113.0003.000
Entertainment#122.6672.667
Judge's Persoanl Approval Rank#122.0002.000
Overall#122.6112.611

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(Edited 1 time)

Ok game. 

I didn't get the behavior of those rabits, buts it's a good implement to a "snake game".

Jam Judge (Edited 1 time)

Well, on one side gameplay is easy but then again unpredigtable. You think u can eat one of the rabbit but in the last moment it turns around.. Some kind of "buffer" would be a nice implementation here, giving the player some confidence, that he actually can beat the game after enough practise. The other thing.. I really think, the movements lack of frames.. the lagging movement of the snake is giving me headaches while playing it, so yes.. it could be smoother. graphics are totally fine for this type of game imo. However, some good BGM would make here a great difference. Some good rhythms could even forgive the lagging movement of the snake (like.. just go with the beat!)

"classic snake with a twist" . . . and not much else, I'm afraid.  Don't get me wrong, I really like the twist; it's a great idea!  But there's not much to the game after that--no more levels, nothing in terms of difficulty or twists in gameplay.  I understand making something short/small for a game jam, but this idea is too good to just leave at . . . well, just its idea.  Co-op/Versus mode would be nuts, for example.

In short, the idea is great--please expand on it.

Host

I get this error:

Data Folder not found

Details:

There should be 'basilisk v0.0.0_Data'
folder next to the executable

Developer(+1)

Hi there! Thanks for trying to download my game :) Also, thanks for pointing out the error - I'd just forgotten to upload one of the files and I've (hopefully) fixed it now :)