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"classic snake with a twist" . . . and not much else, I'm afraid.  Don't get me wrong, I really like the twist; it's a great idea!  But there's not much to the game after that--no more levels, nothing in terms of difficulty or twists in gameplay.  I understand making something short/small for a game jam, but this idea is too good to just leave at . . . well, just its idea.  Co-op/Versus mode would be nuts, for example.

In short, the idea is great--please expand on it.