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Mixing Wizards: A Magical Turf Wars Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pixel Art | #1 | 4.563 | 4.563 |
Overall | #9 | 3.484 | 3.484 |
Fits the jams theme | #10 | 4.063 | 4.063 |
Fun | #19 | 2.563 | 2.563 |
Mechanics | #22 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice concept! I included it in my compilation video series of all of the Pixel Weekend Jam #2 games, if you’d like to take a look. :)
I like the art, sound, and music: even things like the sound clicking through the exposition in the beginning fit. However, I also had some difficulty with the controls. I think as a demo for the battle portion of an RPG it seems really promising; I'd look forward to seeing the game that gets built around this. Are you 3 planning on working more on it?
I didn't get how to play :( but I liked the aesthetic
The bad controls are my fault, sorry. There's controls.txt attached, though.
Thank you :)
Found a crash: Trying to fuse a mage with themself makes everything explode.
The art, sound, and idea is pretty great. I feel it bears mentioning though that the controls are extremely unintuitive and awkward; including a list of hotkeys doesn't really fix this.
Thanks for the feedback! Current controls were supposed to be temporary, but I delayed making them more intuitive and easy for so long, that by the time I started thinking about remaking controls, I had no time to do it. I guess next time I'll have to think about making them intuitive from the start :)
Pixel art is great and i like the mechanics. Hope this get new updates like history, maps and enemys.
Thanks a lot! We're planning to make a post-jam version that will contain all the things that we had to cut :)
i cant get it to work when I try to cast a spell the menu goes away
oh, press S to make the spell menu always be there :)
by the way, there's controls.txt attached :D
Each of three stages has random enemy mages, and played tracks depend on which mages are there (using a simple color checking).
Canceling the active fusion doesn't work (I didn't have time, even though I coded like frenzy ~17hrs per day).
But all fusions do work, so please check them all out, and also check the tracks, by replaying! :D
Here's a link to the game soundtrack, if you like some themes:
https://soundcloud.com/saturday-nine/sets/mixing-wizards-sountrack
The composer:
https://sat9.itch.io/
The art guy:
https://itch.io/profile/youkaidrawing-shin