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BuggMania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #45 | 3.571 | 3.571 |
Overall | #87 | 3.202 | 3.202 |
Theme Integration | #89 | 3.500 | 3.500 |
Fun Factor | #94 | 3.214 | 3.214 |
Art | #102 | 3.429 | 3.429 |
Innovation | #122 | 3.000 | 3.000 |
Sound Design | #189 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Throughout development, we kept adding unpredictable elements and interactions, pushing the game further into controlled chaos. The result is an experience where disorder becomes part of the fun.
Did you work in a team? If so, link their itch profiles.
https://morningheart.itch.io/
https://tauste73.itch.io/
https://ananie.itch.io/
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
We didn't use IA except from copilot (GitHub Copilot) in VS Code.
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Comments
a concept slightly different from what I usually see, if I can evaluate me too
really enjoyed the game. Its a mix of reverse tower defense (though the defender didn't really attack much other than take the hits in the beginning) and idle game. The overall visuals and concept really fit into the theme well and enjoyed the creative game design. Some points of improvement are mostly UI and QOL changes such as being able to click on the bug and still have the shop open so I dont keep having to click back and forth. Another consideration is maybe having the idle bug clicking part be also part of the main attack screen that way we don't stray away from the action and the cool minions attacking (my personal preference). but other than that great job on creating such a unique game in 3 days!
Really impressive work for 3 days. I couldn't believe you added language localization too! So good. Progression felt a bit slow, but I think that's okay for this type of game. I loved the concept, and felt that you guys did a great job tying this in with the theme of the jam! I had fun playing!
I just addictive like those incremental games. And this one is a good example of this genre. Well done mate!
I really enjoyed this game! I love how you interpreted the pun about the computer bug and the normal bug in this cotext. And I would like to highlight the design in game which is very pleasant! Anyway this is only one idle game i really enjoyed. Good job!
Really enjoyed this Idle game. Love the design and idea of hackeing the system. Some kind of background music and it would be perfect
Do agree with the DumbestGuyHere’s feedback, it was pretty well executed, bit more polishing and some sound design it wouldve been perfect! Still very good job i must say.
Thanks a lot ! And yes we have some idea left but no time... And the sound, we made it too late with no experience, so is missing. Thanks for the constructive comment !
It was fun but an idle game in a game jam was a risky choice considering the amount of games available. That said, this can easily count as an actual game rather than a jam offering and I hope you guys are proud of the polish put in.
Thank you ! We all in during the game jam and do your best, glad you like it.
I really liked the idea and I think you executed it very well. Congratulations!
Thanks for playing, and glad you like it !