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Mondrian Crossing - New tableau's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #2 | 4.143 | 4.143 |
Fun | #11 | 3.619 | 3.619 |
Overall | #13 | 3.619 | 3.619 |
Art | #24 | 3.476 | 3.476 |
Sound | #46 | 2.619 | 2.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
this consept is really cool and theres some movement tech you can pull off, but with the minium box size, camera moving the cursor and the player spinning around it can be frustrating at times. and yea i know doublejumping with the boxes propably wasnt the intented way to play
i cant figure out the intented way to do the up and down red elevator part in extra stage
aight i got it somehow
this one has a really great mechanic that working so well. but ill be honest, i didn't finish the game, the frame rate is so bad on my laptop lol, so i don't think i could rate it
oh yeah, one other thing, please working on naming you game, its has nothing to do with animal crossing so its better not looks like it has anything to do with it lol
edit : alright, i finally got time to finish the game and handle the framerate so im finally rating it
This game is wonderful! I especially love the animated pictures we collect. It is dazzling that you made something so complete so quickly. This appears to be your first game on itch.io? Do you have other games elsewhere that we can try?
Yea it's my first game jam, and also the first game that i published, so no i dont have any other public games. I'm very happy you liked this one tho. btw, did you make it to the end? coz i feel like the game may be a little to hard at times.
Very good game! My only problem is how the player moves, but other than that pretty cool game, definitely one of the better ones!
Amazing game! I love it!
The idea it's simple but well implemented and work absolutely well!
One of my favorites of this JAM!
Game's really nice! nice physics and stuff and easy to understand
couldn't figure out how to get the last drawing on the second level though
I couldnt accept that you wouldnt be able too see the yellow and black colors that my brother and i put so much work into coding, so here is a gameplay of the entire game if you dont know how to pass a certain level. I mean i cant really ask you to replay, but if you want i'd be happy ^^
https://youtu.be/BOhpXfQtEPw
that was a lot simplier than what i tried to do
after i finish some more work on some stuff i'll go back and try the game again
Wow! Really enjoyed it, easily the best game I've tried so far! Great mechanics and a simple but effective concept. And somehow not really hard or really easy either, a nice difficulty curve thats rare to jam games :D Really liked the platform physics and canter-levering them to get through the level. If you were thinking of developing the game more, the platform drawing could do with some slight restrictions I think? Like you first have to collect something draw one? Or maybe they get destroyed if they contact a certain colour, or they bounce on top of the blue ones? I didn't mind the rotating square, but I did find that drawing platforms would be faster/ easier to do if instead of not being able to draw when the mouse goes over existing objects that it still could draw, but only up to the boundaries (if that makes sense) But overall super impressed!!
Thanks, and i'm happy you liked the game! Initailly the bleck color was going to destroy your rectangles, but we figured out that for a "small" game, it was better to give the player as many optinons as possible intead of removing them. also, may i ask if you finished the game coz i feel like it can be a bit hard idk? (the bonus level is intentionally extremely hard, but the ones before have to be beatable)
the game would be 10x better if the cube didn't rotate. It's very hard to control it.