Devtober was one of the best things I've ever done. My problem going into it is that Night Forest, which I have been planning for years, is such a vast game that I had been too intimidated to get started. Devtober gave me the discipline to do a little bit each day and get over the initial hump. I worked every day of October save two when I was violently ill. I am thrilled with how much I accomplished! I project that if I continue working daily, I will finish the game by Christmas. One key attitude adjustment I had to make this month was to eschew perfectionism in favour of good-enough-for-now work. Night Forest is a phonics game so it needs a couple hundred pictures illustrating different words. I needed to give myself permission to quickly dash off mediocre sketches rather than make each one a masterpiece. I can always swap them out for better art later once the game is complete and working. After the scope creep of the past month, Night Forest is now designed to include twenty-four mini-games each of which has an animated introduction. As of the present moment, three of the 24 are completely finished, two are almost finished, and most them are at least started. I am particularly proud of the animation of the spider making smoothies, and of all the clay / sock puppet characters I have made for the game. It has been really great to be able to do art, sound recording, or programming each day, choosing which one based on my mood, energy level, and available time. Let Devember begin!
Recent community posts
Hey IrishWilly (and anyone else with small children who happens to see this), shoot me an note at mathesonkendra@gmail and I will let you know when the game is ready for playtesting, which will hopefully be by Christmas. I will be so grateful.
October 23rd - Lots today, including the wonderful weirdness of creating stop motion footage of a spider blending up fruit smoothies. Made a garbage can, a toad, and a moth, recorded and inserted lots of audio.
October 21st - Created a system for saving and loading games for any number of users. Built a top menu for selecting between launching a new game, loading a saved one, and free play mode. Also made a raccoon.
I don't know whether I will have a playable version of my game in eleven days or not. Either way, you can meet the main characters of my game now in this animated e-card I made for my brother's birthday:
I'm Kendra, a former teacher with lots of experience teaching children to read. This Devtober, I will be working on Night Forest, a complete phonics program I have had in the works for a long time but too often neglect in favour of short-term projects. I don't like social media so will be posting a daily comment on this thread noting my progress. I do not expect to finish the game within the month but I am committed to working on it every day.
Thanks for playing! Using the toggles on the right, you can switch the music on and off, as well as the only sound effect. Do you mean volume control? Because that's a great idea. I can add that.