Nice game, but how does the game aply to the three button limitation?
Play game
Spokey Dokeys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #19 | 2.006 | 2.167 |
Theme/Limitation | #21 | 2.160 | 2.333 |
Graphics/Animation | #26 | 2.006 | 2.167 |
Overall | #27 | 1.975 | 2.133 |
Technical Implementation | #28 | 2.006 | 2.167 |
Fun/Design | #28 | 1.697 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Delphi RAD Studio
How does your game apply the optional theme?
It is about the wheels on a cyclist's bike
Which art and audio did you / your team NOT create from scratch?
I made it all.
Which art & audio did you / your team create BEFORE the jam started?
I drew the cyclist for a previous game but edited her substantially for this project
Which diversifiers did you use, if any?
Mobile, Infinity
Would you consider the game complete? (At least as a prototype/demo)
Complete
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