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A jam submission

Somnium InfinitumView project page

Submitted by AnAutumnBreeze — 3 days, 22 hours before the deadline
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Play soundtrack

Somnium Infinitum's itch.io page

Results

CriteriaRankScore*Raw Score
Quality#3963.2593.259
Correlation to theme#4263.2223.222
Creativity#4383.2593.259
Impression#4783.0003.000
Overall#4893.0893.089
Composition#5632.7042.704

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
The hypothetical game this soundtrack belongs to is an surreal exploration game with some elements of psychological horror. I made it in FL Studio 24

Theme

Inside my world

How does it fit the theme?
It fits the theme because, you are exploring the worlds inside the mind of the protagonists dreams

Link(s) of the submission on streaming services
https://soundcloud.com/anautumnbreeze04/sets/somnium-infinitum-ost-comp

Number of tracks
8

Genre

Electronic
Ambient
Experimental

Soundtrack use permission

Yes (CC BY-NC)

Any non-commercial project

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Comments

Submitted

drugs

Interesting fragments of effects! It can be ideally used as fragments of sounds / full-fledged ambient for certain situations in the game... cool!

Thanks)

Submitted

This was the first soundtrack i heard. I love the music box intro song, great detail.

Submitted

Good strong coherence between tracks, not one seemed out of place, paints a clear picture for the game. My Latin is a bit rusty, but I think it is "somnus infinitus". "Trauma" was a real jump scare, haha. Love the music box tune in the end. nice job!

Submitted

Nice little entry! They Watch was very simple but nailed the feeling nonetheless. Good work!

Submitted

Each idea here feels has its own feeling. The main theme feels like drifting through space, calm and expansive. ‘Next Stop’ feels like needing to prepare. ‘Maze of Darkness’ feels eerie, like something’s coming. ‘Water is Just Fine’ feels soothing but hints that something is off. How the chord ('sus add' something?) in ‘They Watch’ is used that makes it feel like you’re being watched by a sentinel or something. ‘Trauma’ feels like trying to yell through a fog. I'm also all for an expansion, any one of them could build into a great longer song ^^

Submitted

So many cool ideas in here! I think even if these ideas are so short for displaying like this it doesnt hurt to loop them a little bit (even just twice) so that we can get a better idea of how it feels, but i think the concepts are incredibly strong nonetheless!

Submitted

Loved the main theme! Like others have said, the others are really a little short to get a feel on, but I think they would work well for your proposed game.

Submitted

Thank you, your submission was incredibly good and impactful! You get a follow immediately, I'd love to see like someone else said this work being expanded for sure and see what you come up with next! Amazing job!

Submitted

FL Studio gang! I like your use of fading/volume automation in the second and sixth track, and the idea of having of very short but different loops, creating an ambient, repetitive and loopable soundtrack.

Submitted

I appriciate the amount of variety that you went for here, but it would have been nice to hear some of these expanded upon, especially because the composition on the main theme is excellent! I like the stereo synth on Next Stop, Nowhere, because it captures this kind of uneasy, mysterious vibe. Nice work overall!

Submitted

Enjoyed the main theme! The two chords switching back and forth leads to anticipation, which works well for a game about exploration.  

Submitted

The short track length gives you a lot of variety but it also makes it a little difficult to make a connection with them. my favorite track was the main theme because it had the most to offer I feel like.

Submitted

Love the old-school pixel metroidvania vibes!

Submitted(+1)

Hey Autumn, absolutely love the variety you went for! I could definitely see these being part of a videogame. Nice work!

Submitted(+1)

great little bite-sized tracks, definitely hit the psych horror mark.  my favorites were Closing Time and Trauma, reminded me of a lot of my favorite horror games.  nice and cohesive. good work!!