Thank you for checking out my project! Yeah I think for next year I will use different instrumentations for each song in my submission. Last year I didn't get a complaint about it cause my tracks were more varied than this year's, so I kept the same formula for this one except I used a smaller ensemble this time around to make my music more piano-focused. While I think it worked to create the exact kind of songs I wanted, because of how similar I made them all sound, it created more of an issue with me using the same instrument grouping for all of the tracks. I'm still glad that you enjoyed the songs, it always makes me happy to hear! I wish I had time to rate your submission but I don't think I'm going to wake up early enough to get to it before the voting period ends, but hopefully I can still at least get a listen to it!
silhouettus
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Yeah the reverb is something I'm always finding ways to tune as the reverb that's built into my software is pretty finicky. I didn't get as many complaints about it this jam as I did last years, but I still think I can find a better balance eventually. I am also not very good at mixing and rely on a free software to do so, so I think that might be why it feels lacking in presence. I have a hard time bringing my rendered audios up to volume as intended without eliminating the effect of the dynamics, but at the very least I try to make the mixes as similar across the board as possible, which is why they all sound similar in their flaws. I appreciate the feedback on this so thank you, hopefully by next year I will have found something that works better for me so I have a more polished project for this big jam.
You are the first person to realize where I got my story inspiration from lol, yeah I recently played through the game out of curiosity and I enjoyed the themes of the story so I based this jam project on it, I still plan to explore the game further as I think it may have a few different endings. I do agree that I made these tracks sound too similar throughout. Even though I was aiming for consistency in sound, I ended up sacrificing variety in order to make tracks that I was happy with, so I need to find more balance with that for future jams. Still appreciate the feedback on this! I don't think I checked out your submission yet so hopefully I can get to it soon.
Love the mix of jazz with the electronics, it makes for such a uniquely lush atmosphere that makes you feel lost in suspense, kinda like you're floating in a pixelated sea of colors. Love the way that all the tracks feel connected too, they are fairly similar in sound for the most part, but it works in a good way where you don't feel like you're losing the environment of colors around you.
IndieKev recommended this one so I already knew it was gonna be good, but I still had to hear it for myself. This music takes you on a whole trip, it provides a good sense of progression of the journey you would be going through in your game, which is perfect if you want the music to help that feeling the players get from the story evolving around them. Good work throughout, hope to find your guy's music again in future jams!
Came to check this out real quick cause I remembered that someone recommended this submission in the server, it was probably IndieKev. This is so well orchestrated!! The chords and sound layering sound nearly professional, I could imagine hearing this in a Philharmonic or Symphony, perfect for a professional level ensemble or highly advanced youth ensemble. Hope this submission does well, amazing work!
Jofes recommended your submission in our server and I see why now lol, this music is very much his style. Very solid writing overall, love your use of chord progressions and sound textures in your writing, it all comes together for a complete piece. The Last Knight of Summer definitely stood out as this had a very different approach compared to the other two tracks, would be cool to see the use of more synth sounds in the other two tracks too as it added some extra excitement but I get why you went with this approach and it works well. Good project overall, keep it up!
This was an awesome approach to an orchestral soundtrack, loved the twist at the back half of "Moved by the View". I think the mix of both Synth and Rock offer a familiar but distinct sound to an orchestral soundtrack that I'm sure we've all heard before, the writing of this even reminds me a little bit of Deltarune at times actually. Awesome work man!
As I was listening to this, I saw a recommendation for your OST7 submission and then I remembered why I recognized your name lol, loved your submission last year and this one is no different! I loved "The Starry Sea", especially with the use of the vocals and the lush composition you gave it throughout, and "Shooting Star" was also super gorgeous. Excellent work Bodo!
Def was not expecting to hear Bossa Nova style music in this jam lol, but all of these tracks have a super cool take on the theme that you were going with! It makes for a playful space adventure game. I do think that the songs were probably lacking in some mixing effects (except for "Memories" as this seemed to be approached differently in its production than the rest of your tracks). I don't have any specific advice on mixing but it could be something worth exploring for future tracks. Keep it up though, loved what I heard!
Hello BodoTheSelf, yes yes I agree with your critiques on this! These songs were ones that I originally wanted to design for Piano only, but because I felt like the Piano was lacking some depth that I wanted to achieve with the music, I added strings to help support its sound and to give breaks between the ideas I had in mind with the Piano. I've gotten this critique before from my old composition teacher so it's a habit I still need to work on in making sure I give each sections more time to shine.
The instrumentation itself was meant to be the same across the tracks, however what I failed to do with this project compared to last year was that I failed to create more diversity in sound across each tracks as I decided to lean into the feel of the bittersweet melancholy I created with the first track, but yeah I agree that it can lose the affect when listening to each track back to back. On their own, I think they are all fine, but it was a risk I took to keep consistency between the tracks. Still highly appreciate the feedback, I will be looking to adjust for next year's jam!
Loved the music, you can never go wrong with some chill lo-fi style music and I think it fits the theme well. I went with a similar theme to you on this jam funny enough, only cause my project was inspired by another visual novel game I recently played so there is definitely a market for this kind of music and game idea. Hope to hear more in the future!
Ngl I came to check this out cause I liked the name that you came up with lol, but the music itself is super fun to listen to! Definitely one of the more unique takes I've seen on the theme for this as well, I love the idea of just like...aliens popping up out of nowhere on a summer night lol. Thanks for sharing this, good work!
These are all very well put together, great work! I def loved the first one the most, but all of them are written with a lot of care and attention to detail with their soundscapes. Very good mixing as well, I'm impressed as someone that struggles with that myself, especially on Logic. Hope to hear more from you in future jams!
Love that you drew some inspiration from Resident Evil when creating this, it's one of my favorite games I played as of last year, mainly cause of that puzzle element to the games. This is definitely very fitting music for a world exploring puzzle game. Great variety and consistent quality between the tracks, very well done!
Was not expecting to be hearing a march of all things in a jam lol, but it was very well executed and had a super unique take on the standard parade march. The next two songs contrast the march well, and all of the pieces do a good job of holding audience attention. Super playful overall, you definitely captured the theme you were going for well! Great work!




