Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Slay the slimes - TDView game page

Tower defense with a powerful ninja called Tamashi as summon
Submitted by PauloHDSousa — 5 hours, 15 minutes before the deadline
Add to collection

Play game

Slay the slimes - TD's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#24.0004.000
Overall#43.6673.667
Visuals#73.5333.533
Overall#73.3073.307
Audio#73.2673.267
Story/Narrative#122.0672.067

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I have nothing but praise for this game. From the number of levels and the great UI to the lack of bugs.

The only improvement that I can think of would be if you had the ablity to control the camera and turn it around to look at the levels from different angles and zoom in and out.

Very well done! This game is great.

Developer

I thought about creating a dynamic camera but I have no time. But I made an Android version.

https://play.google.com/store/apps/details?id=com.PauloHDSousa.SlayTheSlimes

Submitted (1 edit)

Great entry! The UI was really polished and the gameplay was fun. 

Developer

I could have done better, but I didn't have the time.

Submitted

This is great! Really polished and fun, plus lots of levels and a nice tutorial. Great work! It would be nice if the Bosses were a bit more distinct - perhaps they could be humanoid slimes that have appendages which break off as they take damage?

Developer (1 edit) (+1)

Thanks for your feedback!

Submitted

Neat classic TD, we don't see so many of them these days. The quantity of maps is nice and the low poly aesthetic works pretty well.

The health bar rotate with the enemies, which makes them not so readable in front angle. Maybe the towers menu (upgrade/sell) could automatically close when you click somewhere else.

Developer(+1)

I thought about that but I was not sure if it was a good decision to close the upgrade/sell after  clicing anywhere. Thanks!

A very impressive game! The towers take actual strategy in their placement. The one thing I couldn't figure out was how to summon the tatamis.

Thanks for the game! :)

Developer(+2)

Tamashi, and you need 1000 g Gold to summon then. That's very expensive because they are very powerful

Ok, thanks.

Submitted

So 'summoning' just means placing them on the map?

Developer(+1)

That's right. I added a different audio for that but seems that I did not explained properly on the tutorial

Host

Does this submission use any art assets from OpenGameArt.org?

The rules of OpenGameArt.org's Summer Game Jam 2022 require submissions to use at least 6 different art works from OpenGameArt.org.

Additionally, you must give proper credit for all the OpenGameArt.org art works used in your submission.   This must be done BOTH via an in-game credits screen and a listing on the submissions itch.io page.

If this game does indeed use at least 6 different art works from OpenGameArt.org, can you add the appropriate credits (see the jam rules for details on how to give appropriate credit)?

If the game does not use at least 6 different art works from OpenGameArt.org or give appropriate credit for the works used, I will have to disqualify it from the jam.

Developer

Take a look at the credits sections inside the game

Host


The rules of the jam require you to give credit BOTH in the game AND on the game's itch.io page.

Can you add the credits to the itch.io page?

thanks in advance and sorry for any confusion.

Developer

That's ok, updated!

Host(+1)

Awesome!  thanks so much!

Submitted(+1)

Plays very well, I'm impressed you got so many maps done, well done!  :D 

Developer

Thanks