This is was fun. I was confused at first because I did not know if I was allowed to go over the same spot twice, since that tends to be a staple of these kinds of games. Maybe make a note of that in the instructions or, if this is not too complicated to set up, give the player a bonus for not going over the same spot twice or completing the level in less than X moves.
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Slime The Floor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #9 | 3.125 | 3.125 |
Gameplay | #11 | 3.000 | 3.000 |
Overall | #11 | 2.875 | 2.875 |
Visuals | #11 | 2.875 | 2.875 |
Overall | #11 | 2.675 | 2.675 |
Story/Narrative | #21 | 1.500 | 1.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very fun little game, it's too bad there's only one level.
There is a problem with your credits, however. If the works you used weren't CC0, you need to state the name of the work as well as the license in the credits, along with the author's name.
Also, you seem to only have five assets from OGA? The rules say you have to have six assets.
Either way, keep up the good work! :)
Thanks!
Thank you for the remainder, there is indeed an asset that is CC-BY-3.0 (other are CC0). If you scroll down the page the assets with their licenses are listed, do you think that it is enough or should this information be present inside the game as well? (And you can count that there are six assets total, all from OGA)
I really liked the game's aesthetic and how addictive it is, trying to finish the level in the fewest moves possible.
The only real improvement I can see is the adding of more levels.
Apart from that the game is really cool. Good Job.
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