Pretty fun, I didn't think about saving so when I died I had to start from the begining so I stopped. But good job !
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I was Cursed to be a Slime!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story/Narrative | #1 | 4.071 | 4.071 |
Overall | #2 | 3.800 | 3.800 |
Overall | #3 | 3.857 | 3.857 |
Gameplay | #4 | 3.929 | 3.929 |
Visuals | #5 | 3.643 | 3.643 |
Audio | #6 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Glad you enjoyed the game. I actually had to reopen it to remember what the menu song was, because I had not changed it from the default until I stumbled onto it at the last minute. It appears to be called Newpumped, by Antman and as soon as a I heard it, I knew it captured the lively spirit of the game. Probably would have found it an earworm if I had had it for the whole month of development though XD
Don't know if you're saying you want more RPGs or more from these characters? I have uploaded another RPG called RPG Hero or Thief and have plans to upload more in the future if I ever finish all my half finished games. If you like the characters, I have recently been liking having characters from my older RPGs make appearances in my newer ones and these two might be fun additional party members in a longer one I am working on...
This game is cute in the best of ways. It was a fun experience and I would suggest it to other people in the game, nicely done.
Glad so many people like the game. When I uploaded it last night, I was having last second "I hate this game, it's just silly" thoughts. Guess they weren't completely founded :)
Part of me still wonders (spoilers)
-if instead of the "perfect" ending of the pair deciding to continue to fight monsters together, the snail just said "Well, I'm off to do snail stuff. Enjoy the rest of your day off," then the hero thinks to himself with an amused smile "Boy, this day off makes most of my days on the job seem like picnics." That was my original plan, but I guess over the journey, they developed a stronger relationship than I had expected and insisted on a different ending.
Glad you perceive it as polished. In my first playthrough, I was finding the default stats of some of the enemies quite overpowered, so I reduced them down, but felt they came out a bit too easy now. However, at that point it was time to submit and too easy is much less of a problem than too hard ;-)
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