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Neat classic TD, we don't see so many of them these days. The quantity of maps is nice and the low poly aesthetic works pretty well.

The health bar rotate with the enemies, which makes them not so readable in front angle. Maybe the towers menu (upgrade/sell) could automatically close when you click somewhere else.

(+1)

I thought about that but I was not sure if it was a good decision to close the upgrade/sell after  clicing anywhere. Thanks!