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A jam entry

Junkie SpacemanView game page »

Adventure of space reptiloid
Submitted by Archelunch, Kriptor, aptk with 1 hour, 54 minutes before the deadline

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Junkie Spaceman's page


CriteriaRankScore*Raw Score

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code

Tools used
I use elementary os, aptk - MacOs, Kriptor - Windows. We are cross platform team :)
Godot, Krita, Bosca Ceoil

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Good start! I included it in my Open Jam 2018 compilation video series, if you’d like to take a look. :)


It is really fun. At first i was like: "Oh god, what is this?" but after playing some levels, i realized this had future. It needs polish and some other stuff, but it is really good. Sadly, it did not go well with the theme of the jam. 

Gret job overall!


Thank you for a comment 

For 2/3 of our team it is the first game. 

About theme 

Spam2Win is a broad concept. In our game you need to click to win. Sometimes you need many clicks (especially for the last level).

I think it is one of many possible variants

Jam Host(+1)

Congratulations you earned 5 Open Source Karma Stars!


Nice start, you guys. Just playing around for this jam, or do you have bigger plans?


Thank you for a comment

After jam we are going to upgrade game, add more levels, enemies and update arts


There is a bug on the orb (?) level.  When I picked up the orb, I got knocked out of the level.


Hi! Thank you. We've fixed it. 


I think you accidentally released in debug mode. If you export there is a small button on the bottom right where you can toggle debug mode.

Maybe that would also increase performance, my fans spinned up as soon as a started the game (I'm on a crappy laptop, but still).


Thank you for comment!

We disabled Debug mode for html version, however it didn't increase perfomance so muc, but pc versions work better.