Play game
ABRAXAS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme + Challenges | #44 | 3.160 | 3.160 |
Gameplay | #52 | 2.680 | 2.680 |
Overall Performance | #52 | 2.920 | 2.920 |
Quality | #55 | 2.880 | 2.880 |
Audio | #56 | 2.600 | 2.600 |
How Fun | #59 | 2.560 | 2.560 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience?
0,5 month
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice game! Please check out my game!
Thanks. You obviously haven't read the comments on your game, otherwise you would have already seen that I have rated and commented on your game! :)
Thanks so much!!! Have a nice day!! :)
You're welcom. You too beautiful! <3
<3
I like the lore and the platforming. I would love to see some different dangers or enemies. Nice game.
Thank you so much for your kind words, we appreciate them! <3
I like the theme and lore of the game. Just a note: When approaching a wall, you cannot jump, forcing the player to continue. But for the rest it seems to me a quite interesting game that takes good advantage of the theme of minimalism.
We are concidering calling pestcontrol for bugs once this puppy gets over 20 comments haha.. We appreciate your feedback! :) <3
Do not mention it. Removing the defect, it is a very fun game!
It's a nice game. I like the gameplay and the lore at the beginning. My only complaint is that when you get close to a wall or a platform you can't jump and that kind of annoys me and like others, I didn't know what to do once I started playing. Other than that, it's fun. Great job!
Thank you so much for your feedback and the kind words! it means a lot to us! :D
The amount of lore at the start was unbearably long. I couldn't read everything, it was too much.
I didn't know what to do in the game. If I was doing good or bad, if I had to collect bolts or killing blue lines. It was a bit confusing for me :/
noted, we appreciate your feedback! thank you :)
Interesting storyline. Nice animation when character is dead. Good job!
Thank you :) We appreciate it!
Nice!
I think that being able to control other elements in the level (besides the main character) could be the mechs that make this game unique together with the storyline and the lore. The lore gives me mysterious and philosophical vibes, that I liked! Obviously, as you wrote on the project page, there is some work/polishing/expansion to do but you are on a good start, and having already a solid lore/storyline as foundations is great!
Thank you so much for your kind words, we appreciate them! <3
Interesting game! I hope you keep working on this. I'd definitely like to see where it goes.
Thank you! We're glad to hear you liked our concept! :)
Really interesting game. I'm super impressed by the size of the map. It's a lot of work to line up challenging platforming, exploration and puzzles and this did a good job at that. Unique theme too!
Thank you so so much! We appreciate it! <3
great game with an excellent story line!
Your kind words warm our hearts, thank you so much! <3
I am a big fiction guy so I really liked the story. A few things:
Really looking forward to the lore of the game. Keep up the good work.
Noted, thank you so much for your feedback, we truly appreciate it! <3 Indeed, we need to do a lot of improving and perfecting, the general objective and idea behind the lore was to give player 1 and 2 a mystical unifying experience (oneness while playing) while one plays the character and the other plays the environment. what can I say, there's only so much you can do given the 15 days time frame. But we've decided that if enough people (at least 20) comment on it, it'll makesit worth being worked on and we will turn it into something of a much higher standrad! :)
Great!! I hope you do finish the project :D.
Cool story-telling in this game & interesting concept. Great work!
Thank you :) appreciate it! <3
I wish you guys a good luck and yes, keep working on the project. Next time you should really add volume control, also the intro text crawl was too much... shorten a bit. Good job.
noted. Thank you so much, we appreciate it! <3
I liked how you can move the enemies, that's a cool concept! The lore behind the game was interesting as well, it was great that you still managed to add in a back story given the short nature of the jam. Well done!
thank you so much for your kind words we appreciate it! <3
Given the timeframe, i think you did a good job. I know you’re aware of some of the bugs but i really didn’t like the screen flash. I think you should add a warning about flashing lights.
I’ll be honest with you, i don’t like to read so i would have liked to skip the intro or have it shortened.
Shoutout to HTML5 play in browser submissions!
Noted, truly appreciate your feedback! <3
I find the gameplay is solid if there wasn't so many bugs in it, i get stuck in walls and floors easily and i don't even know what i'm doing, the idea is cool though.
Definitly hear ya! we had too little time to work many things before the deadline of the jam :(
But we would love to develop this game into a higher standard if enough people say the wanna see it in the future! :)
Cool concept, interested to see where this goes.
Thank you! <3
Most of my feed back had been covered very well below. I did have a good time once I got into the game. The topic you have chosen is a complex one that offers so much room to create in so I will keep my eye on this and hope you continue to work on it.
Oh thanks so much! We truly appreciate it! :)
The starting cutscene is very slow (for a jam) but I like the mechanic that you can move enemies
Noted! thanks! ;)
The art is beautiful and the sound is really good! The starting cutscene is a bit too slow in my opinion, but the game looks promising! I would really like to see a future and updated version!
Thanks for the feedback! <3