I'm finally making a devlog for my jam entry! Been a little busy with work and life but now I have a block of time to log in all the happenings on my entry so lets a go! [cracks knuckles] I've named my entry Cave Escape for the time being and I'm pretty sure it'll be called exactly that by the end of it. Simple and gets the point across.
Plot: You wake up in a cave of sorts, parched and only getting more and more dehydrated, you trek on and must find a way out before you die.
Main mechanics: Put simply, this game will be a bare bones metroidvania and I do mean barebones (mainly to keep the scope of the game small and my sanity intact). To keep the player moving with a sense of urgency, I've added a water gauge that continuously depletes over time to push them along with sources of water to refill their water and think about what their next move will be as these water sources will be very few.
An optional mechanic that I want to add if I have the time: A cool thought I had while making the prototype is that it would be pretty neat to have ghosts or hallucinations come out as your water meter reaches the breaking point as a punishment for not managing your water levels like a good player! What do you peeps think?
What's done so far: To keep myself on track and not spend time on things I might trash later I used an app on my phone called Project Manager, it's pretty simple and with it I've managed to make most of the main things and not start on features or things not important.
I've made the platforming, water gauge, attacking, health, most of the basics i could think of...
As well as a basic enemy template and the spheres as keys to open the last door in the game. Also somewhat of a water leak type deal (Still gotta tweak the rates of losing water and gaining it). But that's pretty much it! Not shown is moving room to room and an end state of the game after exiting the last room.
I think it's safe to say that from now on, besides creating more enemy ai and other small little details, I can start working on the graphics and levels. Wish me luck! I feel good about my progress, I think I can finish this in time!