glad you liked it, thank you for playing!
Recent community posts
It took me a while to get the hang of the controls but once I did I really enjoyed this! It was satisfying to play, I loved the sound effects, and there's a lovely variety of crops with beautiful art. Well done!
Beautiful art and loved the presentation of the text at the start! Interesting gameplay mechanic too, although I struggled a bit to get the hang of it beyond placing the torches. Well done guys!
This is a really cool idea and I love the graphics and colour scheme. I had fun trying to keep everything in balance - it was a struggle to maintain the soil quality for me and I like that the educational message is embedded in the game. It might be nice to have a little tutorial as it took me a minute to get the hang of what to do.
I loved this game! The art and music were beautiful, and the story was so engaging with a lovely message. The end was so emotional! I liked being able to click on words to see their definitions and definitely learned from playing the game. Given more time it would've been fun to have more options when it came to tending the garden.
I enjoyed exploring in your game and love the idea of having the moon at the top to show the time changes! The arrows were helpful in getting me to explore the different distinct areas. I also like the informative descriptions of the different items. Would be fun to play a more developed version in the future.
Day 2 + 3
So, being indecisive I decided to attempt the game in Unity instead. Spent the last two days watching tutorials and building a simple platformer using free assets which I'll swap for my own at some point. I've managed to create solid platforms and a player that moves left and right and can jump, which is cool! I'm having an issue with the player toppling over when moving fast, so need to troubleshoot that.
Next, planning to create a camera that follows the player.
Getting to grips with Unity is definitely challenging so I'm happy with what I've achieved so far.
This is my second time joining My First Game Jam . Last year I made a simple narrative game in Twine -- link to the devlog for that game here.
This year I want to create a simple platform game using Gamemaker. I've had it downloaded for ages and played around a little, but never got anywhere close to a completed game.
I'd like to create a game where your sprite starts out as a grey or white square, then changes color as you pass each checkpoint, becoming rainbow coloured at the end of the game.
I'm not currently planning to add enemies/shooting/pickups, I just want it to be a very simple running and jumping kind of game. If I feel like I have time, I might add extra mechanics or some kind of story, but I want to make sure I'm realistic about what I can achieve in a short time.
I'm planning to follow this series of YouTube tutorials:Looking forward to reading other devlogs and exchanging feedback!
I had a lot of fun playing this, it felt really immersive and I liked that I had to keep an eye on my thirst level and make tough decisions. I liked the simplicity of the three locations, and the unexpected visitors to the dusty path. Would definitely play this again.