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A jam entry

AlignerView game page »

A game where you need to use one bullet to kill multiple enemies
Submitted by euphrates, Durucan with 16 hours, 28 minutes before the deadline
Rated by 17 people so far
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IMDb link

Movie scene description (plus video link if possible!)
In the tank chase sequence of Indiana Jones and the Crusade, there is a scene where Indy shoots 3 people with one bullet. I tried to immitate that scene with cubic characters and a top down view gameplay, where I should aim to use as few ammo as possible.

The game doesn't contain spoilers.
The video might have minor spoilers:
at 3:30

Does your game or video link contain movie spoilers?

Yes (minor spoilers)

Please list any pre-made art/music/other assets that you used.
Dangerous by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100414
Artist: http://incompetech.com/

How many members in your team?


Anything you want to say to players before they play?
WASD or Arrow Keys to control main character, Mouse to Aim, Left Click to shoot.
'R' to fast restart a level, if you are up for the challenge :)
Have fun!

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Hahahaha this is sick! The last level was pretty entertaining when I got to it.

Feedback wise, I'd say that the shadows on the enemies make it harder for the player to judge where to shoot. I often found that I would try to shoot a straight line of people and just miss most of them because the shadow makes them look bigger than they are.

Good work :D


Thanks for the feedback! Never could have though about it. What should we do in order to make it less confusing in your opinion? 


I wouldn't turn off shadows completely because they add depth to the game, but maybe you should turn them off for the enemies only? If you still want a shadow like appearance then maybe you make a small blob shadow texture on a quad beneath the enemies  to give the illusion of a shadow. Because it's directly below them and centered, it might make it less difficult to judge where the enemy's hitbox actually is.

No idea if this would actually work, just something that came to mind and I think is worth trying out :)


Really enjoyed the humour in this game (death by cactus and the airplane level in particular). Very well executed, nice job!


The enemy hitboxes seemed a little bit too small, but other than that this is a great entry, very innovative, and I love the chunky cubey graphics.


This is awesome! A really great entry - the models, sound, and gameplay are fun - Like Tiger J commented, the ramping of difficulty is indeed well executed. A fun, minimal, and all round charming game.

If this became a fully fledged game, I'd buy it :)


Really good fun game that almost has a puzzle element to it as you try and work out the best way to take out the enemies with the minimum number of shots. The plane level was a highlight :D Was killed a few times by enemies shooting through walls in one of the later levels but other than that it sounded great, looked great, and played great. Well done


Great game really. I loved the bullet mechanics. 

bug: Arrow keys stuck sometimes and it became impossible to control the character.

(Edited 1 time) (+1)

I really enjoyed this entry. the models are great and the ramping of difficulty was well executed. Here is a video of my initial play through


Thanks a lot for playing! We really appreciate it.

You started in front of a window on the final level, guess we weren't able to make it perceivable. And I would suggest using as few ammo as possible if you are up for the challenge. To make things faster, I added the option of quick level reset with the press of 'R' key.
Thanks again for playing our game.