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A jam submission

Bubi's Long ShaftView game page

A Thrilling Escape Room Adventure!
Submitted by olezha_wow (@olezha_wow)
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Bubi's Long Shaft's itch.io page

Results

CriteriaRankScore*Raw Score
Fun & Game Design#14.0514.051
Theme#14.2564.256
Audio#23.6923.692
Visual Style#34.4104.410
Originality & Innovation#53.8973.897

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Connor has to go through Bubi's labyrinth of puzzles, but he can't do that alone! His pals (Mousey, Chris and Pete) help him along the way, all with their unique abilities!

Did your team create the vast majority of the art during the 4 days?

Yes

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Comments

Viewing comments 20 to 1 of 25 Β· Previous page Β· First page
Submitted (1 edit) (+1)

You can always rely on Pete to save the day. Has a blast playing it, great work!

Submitted(+1)

you could put pete on that island where they live like 1000 years ago, and he would become friends with them xD good job as always olezha

Submitted(+1)

Powerpuff Girls Narrator Voice: "And once again, the day is saved, thanks to...PETE!! πŸ’–βœ¨πŸ’«"

And I guess Mousey, Connor and Chris did good work too! XD


I found a slight error in this section of the game, where I click the grates in the upper left-hand corner and no text shows, but I hear the text typing sound animation. Just thought I'd bring this up.


As always, it is a downright pleasure to play your games in all these community jams! Keep rocking and doing your best!! πŸ₯°πŸ«ΆπŸ½

Submitted(+1)

Really loved this! I was looking forward to playing you game since the last jam games i saw from you! Short, sweet and to the point. Loved the refrences and jokes.

Submitted(+1)

Loved the humor in this one!!! 

The transition between characters takes a while (only seems to register the new character after the fade-in has completed), so you sometimes have to switch back and forth again if you clicked on an interactive item too quickly.

Submitted (4 edits) (+1)

i like point and click puzzles and this concept of switching between different pals in your team to solve specific problems with their strengths is a nice leaning into the theme. the designs and unique abilities are distinct and charming and i understood how to use them pretty easily. connor with that nonchalant expression paired with his ability to read "just welsh" gives off a done with this shit aura which is amusing with everyone else clowning on his language. i also liked the detail of mouse saying she's unable to reach the book in pete's room. the animation on the first skelly is particularly cute, having both a bouncy chatting anim and an idle.

i like that the pause button exists and that it turns into a [..] during wait times, but the wait times are rather slow... panning over the room every time was quite tedious, i think you could cut down most of these transitions by like half and it'd feel much nicer to play. but i'm glad the game doesn't make you repeat dialogue all over again if you click on the same character again, feel like that can be easy to miss in these short timeframes. sometimes the character i'd select would bug out when i selected an object and it acted like i'd selected someone else, which was a bit of a problem in talking to the demon guard since i'd already tried talking to it with pete and ended up having to try each character with it until it bugged back to pete anyways?

there were some interactions that felt like a missed opportunity for a dialog, like pete the rizzler having things to say about the things in his room since he'd been there the whole time, or a comment on using shears on the door as i tried to poke its eye out, or the demon guard not being afraid of little 'ol mouse even if she wasn't the solution there, or connor still acting like bubi's biggest fan when you get to interact with him, though maybe the game had just bugged out on me and i'd missed them. but i understand you must've run out of time by the end of it. nice work putting this fun little concept together which feels like more of a complete package than last year's all on your own.

btw your thumbnail is probably like that on purpose and it is a vibe but i do wonder if you'd manage to attract more downloads if you managed to convey a bit more about your game than connor's dead stare lol.

Submitted(+1)

Great Artsyle, super charming, honestly this is a great top 5 contender

Submitted(+1)

It was fun to finally play one of your games since they've been a fixture in Connor's community for a while now. Competently made adventure game, charming art style, and actually very funny too.

(+1)

This was great! I love the art style so much! This was fun to play. 

Submitted(+1)

Wow! This game is very well done and only in 4 days?! Incredible!! Love the dialogues and the humor lol

Submitted(+1)

I think we had similar ideas when it came to pals. We picked the same pals and gave them their own unique powers! I love what you did and I'm impressed you got it done in such a short period of time


I really like all the game feel like the shaking, swaying, bouncing etc. I feel that's a skill I don't really have the knack for yet. It really brings games like this alive!

Submitted(+1)

Uhh that's a nice one, really like the artstyle (saw the concept arts on Discord so I was like "ohhh it's this one!)

Submitted(+1)

art is so so good! i love the little ironmouse drawing

Submitted(+1)

This is SURE a top 5!! Looks and sounds good, it is engaging and it is really funny! No comment, just straight up a 5 star!

Submitted(+1)

Hahaha so goofy and funny, well done!

Submitted(+1)

This was fantastic! The Mouse puzzle at the very end really was amazing 😁

Developer(+1)

that was the hardest puzzle to develop, so i'm glad you like it!

Submitted(+1)

Such a great game! The art style is peak, the music is fantastic, the characters and bits were really funny. Just all round amazing. (there were a few small bugs but we ignore those :) )

Submitted(+1)

Definitely one of the best submissions this year!! As another reviewer mentioned, there's a bug in the rope room, to go back you should click not on the arrow but on the place where the entrance to that room was in the previous scene. That whoopsie aside, fantastic job in every regard!

Submitted(+1)

Really fun! The writing and art style are both amazing! I ended up running into a bug though. In the last room, when I went to cut the rope before the shield was disabled, the arrow to go back didn't work. But really awesome work overall!

Developer

yeah actually the bug isn't that the arrow didn't work, it's that the arrow should've disappeared lol. you can actually just click on the bottom of the "screen" to climb back
but i'm really glad that you enjoyed it otherwise!

Submitted

thanks for this.... i did get stuck there and since clicking on the environment to go to another spot isn't done anywhere else in the game i was a bit lost.

Submitted(+1)

i've only played a few other games this jam so far but this one's my favorite πŸ‘πŸ‘ it got me so excited about game dev because i'd love to see a bigger point & click where the playable characters all have to work together this way :D and amazing writing as always olezha, i was laughing the whole time (δΊΊβ—•Ο‰β—•) 10/10 amazing work!!!!!!!! <3333

Developer(+1)

i'm so happy i got to make you laugh! xoxo

Viewing comments 20 to 1 of 25 Β· Previous page Β· First page