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A jam submission

Beaver overflowView game page

Combine Rythm and Survival, Don't let the dams overflow !
Submitted by lucasblondin (@YoriKiriKiri) — 2 hours, 22 seconds before the deadline
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Beaver overflow's itch.io page

Results

CriteriaRankScore*Raw Score
Art#624.0004.000
Gameplay#2153.1053.105
Creativity#2263.5263.526
Sound#2822.6842.684

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were the art assets made during the 48 hours?

Yes

Was all the music/sound created during the 48 hours?

No

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Comments

Submitted

Cool idea.I really liked the artwork. Had trouble figuring out what to do with the chopping and stuff. Maybe I missed a tutorial bit or something. Good work though. A neat little idea.

Submitted

Really cool idea, some sound for feedback on the rhythm bis would have been nice but overall its a fun little game with nice atmosphere :)

Submitted

Great job ! Two things I noted while playing:

  • The click is registered on click up rather than down, which often made me miss targets that I felt like I should have succeeded
  • When successfully hitting a note, the amount of resource gathered could appear like "+1" next to it. That way we could clearly see the difference between good and perfect hits
Submitted

Nice on, could work well on mobile!

Submitted

Gameplay felt a bit fast. Could be that i'm just bad at beavering.  Very good art. nice game!

Submitted

cool game!!!

Submitted

Very enjoyable concept. I have a question tho, did you record yourself eating crisps for resource gathering sound? It's so funny

Developer(+1)

unfortunatly no, but I found it funny too xD

Submitted

Preety Nice

Submitted

Very cute! Like the art style!

Reminds me of osu, had fun playing !

Developer(+1)

yeah that was the inspiration!

Submitted

Had a lot of fun with this game!, 

Submitted

Nice fun game you have here! It is quite fun to play, good job

(1 edit)

Simple and effective. I thought the game wasn't exactly clear about what was the end goal. Turns out it's just survival but something such as a timer or random events scaled with time would have been welcomed.

Developer

Yeah I  was hoping we could scale up the difficulty with the time too.