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Spisix (mini jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Deliciousness | #5 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
cool game, i like the idea and music, and the transition from the title to the game...but the controls...i have a touch screen computer, and that was the only way i could enjoy it...
Team Members
1
What did you use to program this game
Atom and Firefox
It's an HTML5 game, with PhaserJS-CE as its library
How many cookies did you eat
One does not simply nom while working! (6 to 12)
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Comments
Simple and fun. I didn't like the graphics at all. But in general is a fun game. It could be good to add a counter or timer, I think. :)
Thanks. I didn't add a timer since I didn't want to stress players out, just let them take their time but I could add it as an option in the future.
I went for minimal graphics since the game is so fast. Naturally, spinning at low resolutions doesn't work out very well. I'd be amazed if players could tell when Spizzy is blinking or dizzy after rotating.
It was fun, took me a while to get the hang of it but I got it in the end.
Thanks. It gets rather crazy, which is why spikes only show up after 3 or 4 levels.
So god damn cute. Fells good to play. But fuck the spikes they're the bane of my existence.
Thanks. I'm with you on that, I hate spikes a lot. I only added them since there was "no way to lose".
Curiously enough, the game has a bug which makes it skip a dream on Game-Over (you always need to replay the first dream though) but going beyond 7 gets you an empty dream since the ending is separate. Though luck.
Edit: This and other bugs were fixed.
I was playing for a while, and I suddenly died. I think hitting those spikes did me in. Really cool concept!
Thanks. Bumpers can make Spizzy go so fast she can pass the Dream without breaking walls (it's a bug, but I like seeing her flying through the screen).
Spikes are deadly if she's going fast enough to break walls so it's best to avoid bumpers (they're not always there to help).
Interesting concept, it was kind of hard to get the hang of it at first, but definitely cool!
Thanks, the input has some quirks (ex: must move the mouse for clicks to register) which adds difficulty to the game.
Nice feel and character!
Thanks, it was mostly about the character :)
It's too bad that PhaserJS can't rotate Spizzy very well at such a low resolution.
I think you did what I did, I accidentally submitted my game before uploading it.
Actually I've been updating it but itch.io keeps failing :|
Why keep previous versions if people need to run a server to run it? (at least on modern Chrome/Firefox)
I'd keep the old version up under a different name until you know %100 that the new one's up.