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Soulstice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.167 | 4.167 |
Enjoyment | #7 | 3.625 | 3.625 |
Overall | #8 | 3.667 | 3.667 |
Concept | #16 | 3.708 | 3.708 |
Use of the Limitation | #37 | 3.167 | 3.167 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
LoricGarde
Software used
unity, aseprite, sfxr, paint.net
Use of the limitation
There is only one character, no NPCs
Cookies eaten
if peanuts count 2 glasses full of them
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Comments
This game looks absolutely amazing, and the gameplay is also solid. I am a huge fan of this one, please make more.
awww thanks! I have a couple of ideas for a possible update, i'll absolutely do it if i can find the time!
Good art, and animation, but there is more than 1 character
I loved the graphics! The game was well done, good job!
Good mix between pixelart and lowpoly!
Great art, awesome game design, loved so much
Incredible art, this game looks gorgeous! One of the best-looking jams I've seen.
Great art! love the 2.5d feel to it
This is amazing. Pixel art is so good and I like how you have to keep moving at all times so you don't die.
Very nice balancing.
Constructive criticism: Mabey makes the watches spawn away from the sigil otherwise very good.
I really enjoyed this! The character, art, music, and gameplay make for a unique atmosphere that feels great. More levels are definitely wanted! Great job!
Amazing. I want more of this.
Clean mechanics, pleasing art and Sound design, also the 2.5 D looked nice!
just check the menu colliders they are a bit funky. You have to click above the button to use them.
I know about the menu, it works well in fullscreen, i didn't have time to fix it in the small version :( Thanks!
Love the game
I love the character. I would keep the whole style like that, but nice game!
Really fun concept, I was able to pick up the controls quickly too.
I liked the really menacing ending.
Good job!
the only thing wonky is the menu
yeah you have to play it in Fullscreen to make it work,i couldn't fix that in time :(