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A jam submission

Cattus ex MachinaView game page

Liberate the cats in this action puzzle
Submitted by aanaesa — 1 hour, 4 minutes before the deadline
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Cattus ex Machina's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#233.8333.833
Enjoyment#253.5003.500
Use of the Limitation#254.0834.083
Overall#313.6673.667
Presentation#563.2503.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Software used
Unity

Use of the limitation
All sprites are 8x8 or less

Cookies eaten
1

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Comments

Submitted

Interesting concept. I enjoyed the "puzzle" levels more than the "precision" levels. I specially liked the one where you have to push a cat from below so it does a little jump in the air.

Good job!

Submitted(+1)

Oh dear god, why does this factory exist?! 103 poor souls...(x9 lives each, no less)

Very cool little physics challenges, with all the bells and whistles for a streamlined player experience. Would liberate again.

Great work, and good luck! :D

Submitted(+1)

Some clever puzzles here!  Cool idea and fun too -great job!! :D

Submitted (1 edit) (+1)

I liked fitting way in which everything, from the power bar filling up to the boulders slowly rolling towards the button, takes an anxiously long time.

Submitted(+1)

Absolutely loved the game and was torn apart when I discovered that restarting the game doesn't avoid cat deaths lmao

Submitted(+1)

This is an awesome idea to play! She's a little bit cruel, though. Sorry for the cats. But the idea is awesome! And the implementation is on top! I really liked the game. And in doing so, you were able to fully adhere to the theme of the project! Very cool!

Submitted(+1)

Really nice lemming vibe with the cat! Altough it feels quite difficult to get used to the power shot and the physics. Really promising!!

Submitted(+1)

A decent start, but not without issues: the controls are a little clunky, both in terms of the visual cue for shot power being very small, and it being fairly low detail with only six bars; the graphics are fairly dull and could benefit from greater variation between levels; and the physics part of some levels can be inconsistent (specifically in my case the final level took three attempts before the top right ball would roll far enough once hit to knock the top left ball over successfully).

Developer

Thanks for the feedback! If I go back and improve on this game I'll be sure to fix some of those issues.

Submitted(+1)

Great! The music is just amazing! The mechanic is cool and hard but not frustrating! Artwork is really cute. Great game!