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Shiro's Journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #52 | 3.130 | 3.500 |
Concept | #52 | 3.354 | 3.750 |
Overall | #66 | 3.242 | 3.625 |
Use of the Limitation | #68 | 3.690 | 4.125 |
Presentation | #90 | 2.795 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity 2021.2.0a17
Use of the limitation
See sprite sheet.
Cookies eaten
6
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Comments
Nice card game! It was fun to see what cards you get to play and also what kind of enemies show up.
Not sure if I'm simply not playing my cards right, or choosing the right upgrades but I did find myself stuck at stage 4 due to lack of damage. The enemy bird would simply keep dodging my attacks and healing back up to full after I've managed to bring it down to half health. I kept it up for about 7 minutes before I eventually gave up with the loop. Perhaps you could have the enemy AI choose less optimal cards the longer time passes?
Either way, it was well done and very fun to play. Excellent work! :D
Very nifty battler in the style of Slay the Spire. Cool card choices and interesting battles. Music and sound effects would have really put a bow on the whole experience.
Great work nevertheless, and good luck! :D
Great game i realy like the visuals and the game feels very polished but the background was a bit distracting and some sound wouldd be a great feature but overal a great game!
Great idea for the game! And very good graphics! The moving background is a bit distracting. The game is a little unbalanced. There was little time during the jam. The game is sorely lacking in sound! I really liked your project! For me, this project is one of my favorites!
I really like how many different attacks there are and I have the feeling that I didn't even see all of them. The overall art style is really cute but the background kind of gets in the focus because of the colors and the movement.
The enemies don't feel like a thread though. I used the card with the most damage and drew just a few cards that did the job.