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Pocus, The Magician: In the Froggy Lair of Scary Monsters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #10 | 4.400 | 4.400 |
Concept | #16 | 4.000 | 4.000 |
Overall | #34 | 3.750 | 3.750 |
Enjoyment | #48 | 3.400 | 3.400 |
Use of the Limitation | #107 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Zacarias Vieira - Art, Coding and SFX
Software used
Godot Engine
Use of the limitation
The whole game map is one big level, but you have to explore and solve the puzzles in the different areas of it.
Cookies eaten
At least 3
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Comments
I think this is the most incredible entry by far. It feels like I'm playing a slice out of a game that could sit on the shoulders of some of the great retro platformers. The boss fight was wonderful, the way you flipped the world and tied it to the going into his own hat. This is a really dope game.
You should definitely consider finishing it, if this is what you accomplished in a few days, I can't imagine how fast you could complete a good 4 stages and just polish it off. Just incredible to see that peeps can do this so fast.. Also the fact that ur just the one dude drives me bananas... specially if you made everything from scratch.
Anyways, amazing effort, this shit is criminally underrated, wtf
Would love if you could share some of ur thoughts/rate mine as well!
Thank you so so much for your feedback, the boss fight was a mess to code and make sure it was fair (i had only 2 hours left to make it lol), and yeah, I did everything from scratch besides the music, I really can't compose lmao.
Maybe I'll finish and launch it someday, who knows.
No worries, I'm sure whatever you do pour your skills into will come out great, I'll be waiting ;)
Kind of amazing what you achieved here! Very nice!
It's unforgiving!
Thank you!
While I love the aesthetic and concept, I can’t give much feedback because I just couldn’t get past the 3rd room, with the 4 sets of spikes… I would really love to see more of the game, though, because it just looks wonderful
Thanks for the comment! I understand the difficulty situation lol, it's kinda hard but it teaches you a very important mechanic in the game, that flipping the world you reset your gravity, therefore your jump last longer.
This was a really impressive entry -and easily one of my favorites!! The art and design was great! The puzzles were fun -although i gave up on the frog boss eventually out of frustration -the reset with the spikes there was a bit punishing for my taste but it was still a very well done battle! Also, since its so easy to respawn your life -the life refill jam should add +1 to your max life imo -would make them more exciting to find! :D Anyway, amazing work and congrats on making such an awesome game in such a short period of time!!
Thank you so much for the Feedback! I was planning to do something more interesting with the jam and the life system but didn't had the time due to the time limit, thank you for the suggestion.
Nice game… But jump was way too slippery… Also the colliders are large on obstacles I guess, dying even on close proximity…
Art and music are great though… Keep it up.. :)
Would love if you play mine too…
Thank you for the feedback! I'll do my best next jam
It's a very attractive graphic.
But I couldn't break the first part because the jump was very slippery to me.
Thank you for the feedback and for playing it! And sorry for the slippery jump, it really just passed by me unnoticed.