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A jam submission

Dead Heroes Don't CryView game page

Short puzzle about dying
Submitted by Johan Helsing (@jkhelsing) — 42 minutes, 35 seconds before the deadline
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Dead Heroes Don't Cry's page


CriteriaRankScore*Raw Score
Use of the Limitation#24.2504.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Johan Helsing

Software used
Unity, Blender, Krita

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Really nice clean style and level design! And a great, undeniable usage of the limitation.


A superb game! The music is great, and the look of the game is minimalist but great at the same time.

The puzzles were challenging and  I had a great time solving them!


Super solid game. Really digging the music and while the graphics are simple they work. I also felt smart solving the puzzles, they were well-crafted. Great work!


Man, the music makes it seem so sad - and the bloody bits too.

Despite the simple blocky graphics, those details give the game a very dramatic feeling. Lovely presentation choices!

A short puzzle game trying to clear a room using the sacrifice of past adventurers - a very neat idea, with a good execution. Shame it's so short, but I appreciated it either way!


I see we understood the limitation quite similarly! Using your past lives to solve the puzzle and get to the end. I liked the puzzles and slowly began to understand how some tiles were marked to kill you but despite knowing this I was unable to see the spikes shooting from the sides/back due the low light levels.

A very solid game idea done in 3 days. Well don!