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A jam submission

MJ6 RushView game page

Submission for Mini Jam 6
Submitted by LesserGatsby — 1 day, 18 minutes before the deadline
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MJ6 Rush's page


CriteriaRankScore*Raw Score
Game play#14.1114.111
Game design#23.5563.556
Respect of the limitations#34.6674.667
Sound effects#33.3333.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Software used
Unity, Krita, Sunvox

Team Members

Cookies Eaten
None, but I did have some good pizza.

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A very cool game idea! It reminds one of the Atari classics. I felt in some challenge of the movie Player Number 1. The time of the shield could be a little more elongated, but I liked it. It is worth continuing the project.


Yeah, I wasnt too sure on the duration of the shield.
In future iterations, it could alleviate the problem if I increased the recharge rate of the shield. 

Im not too sure about increasing the duration of the shield too much, since it can reduce the focus on dodging attacks.  I meant it to fill the slot of a "dodge roll" rather than an impenetrable defense, if that makes any sense.


I really like the concept of this game.  Reminded me so much of the arcade games I used to play as a kid.  Well done.

Definitely like the game concept. One thing, however, was that I was able to find a location that you would be safe to shoot from without the need to dodge(maybe that was the intention).

I like the fact that there are multiple stages to the boss fight.


Cheddar cheese is my favorite.

But this is a good cheese too, it wasnt intentional, but I do like it as a way for the player to become comfortable with the controls and concepts.


Pretty Good. The first boss is pretty easy to cheese if you get right up next to it. 


Well that definatly was not intentional, but I love me some good spray cheese just like everyone else.

Jam Host (1 edit)

Oh wow this is fun! A bit hard, but that is expected from a bullet hell! OMG Jolly Good Sir is the best!


LOL, glad you appreciated his inclusion.