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Duckgeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #23 | 3.429 | 3.429 |
Presentation | #25 | 3.619 | 3.619 |
Overall | #37 | 3.214 | 3.214 |
Concept | #48 | 3.048 | 3.048 |
Use of the Limitation | #53 | 2.762 | 2.762 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Krita, Vscode
Cookies eaten
4
How was your experience with Mini Jam?
I'll prepare myself better for the next minijam. The theme is easy to implement.
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Comments
Love the game and the sprites are nice, although sometimes the movement feels a little delayed.
The art is very nice! Although it was fairly difficult haha. Overall fun game
Hey cool game! I enjoyed it but was not able to finish it if there is an ending haha. Im doing videos, I recorded it last night so I might sound tired or repeat things alot sorry!
A huge thanks for taking the time to record and play the game! Loud and clear all your feedback it's pure gold to me and there's always room for improvement.
About the ending. You could say the duckgeon has one.
Nice game (yes I'm here cuz you rated a game I made) but I feel like 3 hits is waaay too little wiggle room for a chame where ennemies clog up on you in room one, even though the difficulty is really high, pretty good game
how exactly is duckgeon pronounced?
Love the game, great fun
Nice game, I love the concept and the art!
Had fun time to play your game, good job!!
Nice concept, i feel i kept sliding up and down tho. Also when you enter a new room if you do not hold down it makes you go to the middle of it.
Nice concept, and love the art! Your game is fun to play, and the duck is really cute. Good job!
Nice game.
how long is this game? getting 3 or more dagger guys is too hard for me to finish the game.
No one knows exactly how long is the duckgeon some say it's infinite others say there are just seven rooms. We'll never know....
Fun game - but tough! My strategy was to use the fireballs from the demon guys to kill off the hands, then lob them to kill the demons! Art was cool and movement was smooth! I'd maybe make the sword have a broader swing. Also, what does the sideways arrow card do?
The sideways or arrow card increases the knockback of projectiles and enemies. I left the swing range very low to make it challenging but maybe it's to low. Thanks for playing!
Gotcha! And I was playing with a trackpad so that probably made things harder than it had to be haha. I'm sure with a mouse it's fine!
Loved the game it was incredibly fun, found it slightly too difficult because as soon as I entered a new room i would instantly be swarmed by the hand enemies. I kept trying to get around this but just couldnt. Fun concept and loved the art especially the duck great job :)
The duckgeon can be unfair sometimes but the treasure at the end is worth it.
Thank you for playing my game!