Thanks for the feedback I'm glad you liked it! And I think if I were to remake the game again I'd do something like that or make the stage a little bigger.
Thank you so much! I added that toward the end of development and I think it improved the game a lot! Next jam I'll shot for more character animations too!
Very well done! The aesthetics are awesome and the game is fun to play! I think maybe highlighting where you'll go before you place the card would be helpful (but maybe too easy). Either way, great job!
Nice idea! And the art was awesome! I liked this game a lot. I'd maybe make the swing radius a little larger. Also, the score/timer section wasn't working (at least on web). But still, very fun game! I'd play more of it!
Fun game - but tough! My strategy was to use the fireballs from the demon guys to kill off the hands, then lob them to kill the demons! Art was cool and movement was smooth! I'd maybe make the sword have a broader swing. Also, what does the sideways arrow card do?
Neat! I like the main character's design! I'd make it so the enemy turn takes place automatically after you move so you don't have to keep clicking next turn. That way you only need to click it if you want to wait. But cool stuff! Loved shooting fireballs at all the Heracross! Haha
Nice concept! I liked the art as well! Maybe make the camera either move with the player better or allow for manual controls. It was hard to see sometimes. But all in all creative take on the card limitation! And I liked the option to just buy a new component and win haha.
Nice game! I think the screen shake when moving was a bit much and kind of hard to see. Maybe switch it so it shakes when an enemy is hit, not when you're moving. But I really liked the art - it looked great!
Neat little game! If there woulda been more levels and cards, I would've kept playing! Nice job for 72 hours! Only thing I'd change is the camera and making the sprite face left after you were moving left.
Not bad! I would maybe reverse it and have it so you can't let something coming toward you touch the ground. And maybe speed everything up a bit. But still, nice little game! I popped 100 balloons!
Thanks! The music was made by MD Wade! Met him on the discord and he made me this awesome track - I love it too!
And thanks for the art feedback. I'm still pretty new to pixel art (second game using it), so I'm still getting used to things! Next jam I'll hopefully have some more animations.
Glad you liked it! And thanks for the feedback - I agree it can be a bit hectic. I usually end up picking a random card I'm near myself. Maybe a bigger screen would help! Something to consider for next time!
Thanks for the feedback! I'm glad you enjoyed it! And I agree that could be helpful - I'll have to figure of a way to do that next time I make a game like this!
Not bad! I think the art is the best part - I love the characters! The mechanic was cool too - would love to see more of a game like this. I did have one bug where I restarted and gravity was stuck in the flipped mode - but bugs are to be expected in a three-day jam! Nice job!
Neat little game! I liked the art! I'd maybe move the numbers closer to the card options. But I liked the concept of constantly having to switch your weapons!