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Maybe Next Year's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.115 | 3.115 |
Presentation | #4 | 3.385 | 3.385 |
Audio | #5 | 3.154 | 3.154 |
Art | #5 | 3.154 | 3.154 |
Gameplay | #10 | 2.769 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I'm alone (but I've used finalbossblues assets)
Software used
Unity, Krita, Ableton Live
Cookies eaten
Zero
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Comments
This was an interesting experience. The idea of traveling down the longer road and working harder as the days tick by, and the fact that you can't go back on previous decisions felt very symbolic.
The presentation and graphics are really well done too!
Thank you so much, I wanted to translate the three inputs limitation in a limitation we have in everyday life: We cannot go back in the past.
Maybe I'm reading too much in to it, but I'm really feelin' the symbolism. Nice job, you really nailed the feel.
I liked it ! It was cool collecting items to improve skills in this way. The music is very calm, melancholic and suits perfectly to the main message that we have at the end : we need to keep going no matter what. And if we fail, maybe next year... :)
Loved this game for the underlying message. The walk while slow at first really added to the weight of your decisions and made me reflect on my own life considering the years where I feel I may of missed out more than others. Very lovely game, effective and wonderful.
Thank you so much! I'm glad to receive compliment from one developer that for sure will inspire me for my future games ;)
ah a journey of introspection and improvement on the road called life :)
windows only :( I’m on linux.
I'm just compiling the WebGL version... Yesterday at 5:00 AM I was to much tired to waiting for the very slow WebGL Unity Compiler ;)
Now the game is on WebGl
cool development! and the key limitation makes it a little puzzle, very nice!!!