Good shot! You did marvelous work fitting a whole freakin' adventure game into this short amount of time. Super nostalgic, and glad I played it.
Also, a pizza is simply a large, savory, Italian cookie, so you're good.
PS: haters don't @ me.
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 3.000 | 3.000 |
Presentation | #6 | 3.267 | 3.267 |
Overall | #9 | 2.917 | 2.917 |
Audio | #11 | 2.800 | 2.800 |
Art | #12 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Solo, me, myself and I
Software used
Unity, Clip Studio
Cookies eaten
None. But I had Pizza. It's round and made of wheat so...does it count?
Good shot! You did marvelous work fitting a whole freakin' adventure game into this short amount of time. Super nostalgic, and glad I played it.
Also, a pizza is simply a large, savory, Italian cookie, so you're good.
PS: haters don't @ me.
I ended up really enjoying the story and the dialogue interactions. I know this was almost certainly due to time limitations, but the lack of any change in the environment texture made it easy to miss a passage. I also would have loved variable jump height , but I understand the platforming was secondary. Great job on the game!
Thank you for playing!
I left only about an hour to work on graphics and that turned out to be a mistake, haha. I agree that would have made navigation much easier.
There is technically variable jump height, but the way I coded it made the jump function too sensitive, plus the height was bugged and fluctuating.
I’m glad you enjoyed the story!
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