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(+1)

I ended up really enjoying the story and the dialogue interactions. I know this was almost certainly due to time limitations, but the lack of any change in the environment texture made it easy to miss a passage. I also would have loved variable jump height , but I understand the platforming was secondary. Great job on the game!

(+1)

Thank you for playing! 

I left only about an hour to work on graphics and that turned out to be a mistake, haha. I agree that would have made navigation much easier. 


There is technically variable jump height, but the way I coded it made the jump function too sensitive, plus the height was bugged and fluctuating. 


I’m glad you enjoyed the story!

(+1)

ah, cool. And unrelated, but I enjoyed the bug/feature that let you fling yourself up at mach 5 when spamming space against a wall.