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A jam submission

No Space In SpaceView game page

Just an infinite runner type of game in space.​
Submitted by palmere301 — 4 hours, 5 minutes before the deadline
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No Space In Space's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#223.0003.000
Art#232.8892.889
Overall#262.8332.833
Audio#292.6672.667
Presentation#322.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Evan Palmer

Software used
Unity

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Comments

Submitted

Started of rather difficult, but got quite satisfying/intense when you got the hang of it. The atmospheric sounds and esthetic fits the game-play well. Not bad! there are some things that detracts a bit from the game-feel and makes the experience a bit more difficult to fully enjoy however.

My largest complaint would be left and right movement of the controls, its really, really distracting that its an instant/jump movement instead of a smooth transition. Even more so because moving up and down is smooth, making the difference even more glaring. I crashed more then ones because of the jump in movement made me unfocused. Also just feels very out of place in general.

The hazards where simple in design, but gave a good amount of challenge, liked that you added more as you progressed, and even added some moving ones! However, that's where you also took it to far: The random-moving walls sadly made the game instantly lose all fun-factor, because those made it so it was no longer my skill that decided if I could progress, but if I was lucky not to get the wall to spawn in-front of me as I passed (or, if they did have a pattern, it was way to unclear). I stopped playing at that point, but I hope you added more types of hazards as you progress.

In the end a very nice 3D endless-runner with a few flaws that's rather easy to fix. Great job!

Developer(+1)

Yeah I guess I should have made the left right controls a little less jumpy and just smother.  The green obstacles have 3 patterns and one is completely random where it will go.   The other two just go left to right or right to left.  I kinda just wanted the game to kill the player at that point simply because there is no content after that.  In fact the moving obstacles are a little bugged too because only one is supposed to be active at a time.  

Anyway thanks for playing and commenting I appreciate the feedback.

Submitted

I can't go down? :I

Developer

Move the mouse above the circle to go down 

Submitted

Distance: 1944

Nice game. Took me a moment to understand that controls. Once I got it, flying was fun.

Developer

That's farther than I ever got and it speeds up every 500.