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Ocean Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #25 | 3.727 | 3.727 |
Use of the Limitation | #58 | 2.818 | 2.818 |
Overall | #59 | 3.152 | 3.152 |
Presentation | #68 | 2.909 | 2.909 |
Concept | #72 | 3.152 | 3.152 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pig Master
Software used
Godot, PixiEditor, Freesound.org
Use of the limitation
The margin of error is as small as possible
Cookies eaten
8 cookies, 1 cinnamon scone, 2 dounuts, and 20-ish chill powder covered fries
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Comments
Interesting but, the platforms get a little hard to see in the dark space section.
The platform tower section is too repeated.
Cool game, the art and music are great and the platforming feels tight. My one suggestion would be to tie the trigger for the water to start rising to the first player input so players don't just lose to not knowing which direction to go on their first try.
Thanks, yeah that would of been a good thing to add
Getting over it with Eldward Droidy.
I liked it quite a bit. The level design clearly had some thought put into it. The gameplay is extraordinarily stressful, but it rewards skillful play, and you can feel yourself getting better and better the more you play the game. I wish the jump was a little more lenient/had something of a momentum to it, but you could make chalk this up to the dreaded skill issue as displayed by yours truly. Lol.
All I know is that the game had me on the edge of my seat, and that's a very good sign!
As regards the presentation, everything looks nice, and I like the transitions between zones.
You said there was music though, right? Sadly, I couldn't hear anything on either the Windows version or the browser version of the game.NO WAIT MY HEADPHONES WERE UNPLUGGED!Great job!
Thank you so much! Dont know why you cant here the music, sorry bout that
Reminds me a bit of doodle jump and the constant thought about the water coming after you fall makes it super fun and a bit stressful. I like how the rocks change color as you go up but I would like some more indication!
Indication of what? Im guessing you mean the water but i want to know if your thinking of something else
It's difficult but I had a great time, I never passed the first moving platform.
As NotMEE12 said if you had some checkpoints OR some scoring about "how high you got" it would be cool
Great work otherwise
Thank you, i agree that some sort of scoring would be good
Very fun but maybe a little too difficult
Ngl quite difficult. The game overall is quite fun (and hard lol). It would be really cool to have some kind of meters like how far you are, how high water is, distance between you and water or etc. (probably distance between you and water would be the most useful lol). The concept is quite unique (should’ve thought about it lol). Art is nice. The game is quite relaxing if you don’t see the water and you don’t know where it is, but it’s quite stressful when you see it. Checkpoints would be a nice addition. Overall: Great Game!
Thank you. Thats an amazing idea, something like a bar on the side showing your position and the waters position would of been a great addition i regret not thinking of that,
Fun game and quite difficult well done! Nice interpretation of the limitation.
This was fun! I like how simple the idea is, it was difficult but really satisfying to keep climbing. Thanks :)
Thank you
agree with what a lot of people are saying! Definitely a learning curve/when to time the jumps. Megaman level of difficulty for platforming. But I really enjoyed it! cool tunes.
Thank you
Super great game. I loved the tension of the game. Just a small feedback: Add some kind of score system to the game and I will probably gonna play it all night. :D
thank you, I thought of adding a timer so you can see how fast you beat it and try to beat it faster but I wasn't sure how to make it
Congrats on making a second game! Had a fun time playing it, my heart was racing when I got near the end haha
Thank you!
Addictive enough to try multiple attempts! Really nice concept. Almosttt made it to the part with the black sky! :)
Thank you
Very solid game! It didn't feel overly hard (I only died to water once, by missing a jump), but the simple visuals and music of choice work very well together with the mechanics and theme. Really liked changing backgrounds and occasional decorations, they kept it from getting stale.
Thank you! I wasnt to sure about the music so im glad you liked it
I finished the whole game and enjoyed it. Great game!
Thanks
Really enjoyed the movement in this, could feel when I was improving, and only times I buggered up was my fault. The jumps had super good progression to them as well, really well done!
Thank you so much
It's one of those games for me that start out difficult but then gets easier the more attempts you make! I agree with another person's idea on the start countdown at the beginning, or a tiny headstart (couple of seconds) before the water rises just to fiddle with the movement before it begins.
It's fun and satisfying to try to beat! Great job :)
Thank you, yeah a countdown would of been good.
I love the sense of urge coming from water level rising. And the graphics are pretty cool.
I got to the purple part, the game might benefits from a checkpoint like mechanic.
Thanks, I can see what a checkpoint would be nice but I wanted to make it like getting over it where if you fall you have to climb back up
great game u should put a start countdown before the water starts rising
Thats a good idea
Addicting, got to the part with 3 towers of 2-block tall platforms jutting out